Rilphia Saga TI

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Drak Dragon
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Rilphia Saga TI

Post by Drak Dragon »

Hi! this is a project i've been working on for a long time, a Turn based overhead RPG-ish game. its quite fun, and is based off the V1 MMORPG Rilphia Saga (www.rilphiasaga.com thats the SA version)

i have some screenies, as hopefully seen below...


Image

Image

Image

Note*** these screenes were made on TI FLASH DEBugger with Calc Capture.... theyre faster than they actually are..... and the screenies dont really do justice to the game. The game is a lot better.


I need some help though, with converting the loading prgm to ASM....



But... all in all, its a good game, and ive got teh first two groups virtually bug free. I need a place to host... though.

Comments please? :)
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lloydkirk1989
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Post by lloydkirk1989 »

Looks great Dragon! :)
Pretty cool graphics for basic.


Try hosting it Here.

You'll need to save it into a zip file>
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DJ_O
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Post by DJ_O »

Wow, that look nice so far! I like the battle with the swordman. What do you use to display the sprites (Codex, Omnicalc, Zapi, etc)

I need a place to host... though.
do you mean a place to release the current version? like ticalc.org, calcgames.org, etc
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Post by Drak Dragon »

lloydkirk1989 wrote:Looks great Dragon! :)
Pretty cool graphics for basic.


Try hosting it Here.

You'll need to save it into a zip file>
wow thnx! i didnt expect a reply this fast either... ill upload when i get home (im at school,... done with our power point presentations already ^^)

Note: The "b3ta" of Groups I and II consists of three Stages(Forest1,Cave1,Forest2) and the first... boss...

Note also, that the boss in the screenie is a lil stronger now, because i could kill him at level zero.


*ALSO* note that I will really REALLY need to know if you find ANY bugs, glitches, etc. ....

Again: NOTE. there are secret paths through st00f, like some trees you can walk through, so those arent bugs... (bump tester only lets you on tiles with a matrix ID of zero....)



hopefully ill get more comments.
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Post by Drak Dragon »

Kevin wrote:Wow, that look nice so far! I like the battle with the swordman. What do you use to display the sprites (Codex, Omnicalc, Zapi, etc)

I need a place to host... though.
do you mean a place to release the current version? like ticalc.org, calcgames.org, etc
Omnicalc,... its the only one i know of O_o

I think ill release on Ticalc, but... dont want to release till its 50% finished at least. ill have the beta dl available using the link provided to me earler... but it wont be on ticalc yet
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Post by DJ_O »

I suggest Omnicalc. It's annoyingly huge (16384 bytes) but it run fast enough so you could have even grayscale in your games (yes it is possible). Make sure you use Omnicalc 1.2 or higher though :)

EDIT: oh I noticed that was a double post. I didn't read the first one before posting this :?
Last edited by DJ_O on Fri 11 Mar, 2005 9:07 pm, edited 1 time in total.
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Post by Drak Dragon »

Kevin wrote:I suggest Omnicalc. It's annoyingly huge (16384 bytes) but it run fast enough so you could have even grayscale in your games (yes it is possible). Make sure you use Omnicalc 1.2 or higher though :)
1.2??? i didnt know it was out. im using 1.1 i think. ill have to get it :)
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Post by DJ_O »

try to get it here:

http://omnimaga.earthforge.com/omnicalc.zip

latest version avaliable. Now its even compatible with OS 1.15 or higher. The only drawback is that you will have to change all the "sprite(" commands with "real(20," because they will look like garbage. read the readme carefully.
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Post by Drak Dragon »

Kevin wrote:try to get it here:

http://omnimaga.earthforge.com/omnicalc.zip

latest version avaliable. Now its even compatible with OS 1.15 or higher. The only drawback is that you will have to change all the "sprite(" commands with "real(20," because they will look like garbage. read the readme carefully.

aaah dang.... have to rework it all :( ah well, it will be uber-worth it when it's done. Anyway.....

This is my last post for a while.... the bell is about to ring, and i have to go catch the bus......... thansk for the comments, and hopefully ill be able to post sometime soon.


Up up and aweeeigh!!!
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Post by koolmansam375 »

o_O this game looks very nice. And fast looking too.

Also it reminds me of Zelda and Joltima and Bomberkids too. Very nice. Does it have a plot (other than "kill little monsters, then kill the boss" :D)?
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Drak Dragon
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Post by Drak Dragon »

koolmansam375 wrote:o_O this game looks very nice. And fast looking too.

Also it reminds me of Zelda and Joltima and Bomberkids too. Very nice. Does it have a plot (other than "kill little monsters, then kill the boss" :D)?
yes, as a matter of fact it does have plot :) You go and kill the little monsters then kill big monsters! nah j/k its a game bout the mystery of the girl Rilphia, and how everything seems to go wrong because of her.... then as you progress you learn more about her, ... and if you're good, you can get some secret parts.. :)

anyway... im gonna try the upload st00f now... 1 sec
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kthnx

Post by Drak Dragon »

http://uploads.savefile.com/redir/128347.zip


i think i did it right. if you have problems, like Unidentified or something, let me know ASAP and ill fix the prob.
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Post by DJ_O »

the link doesnt work
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Post by Drak Dragon »

Kevin wrote:the link doesnt work
odd.. it works for me. Try right clicking and choosing : Open in new window

Also, if you got to the page, then tried to dl, check your desktop. the link is working fine here.
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Post by DJ_O »

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