make a basic counting program and then maybee? it worked with a 83 + and a 83+ silverDarkerLine wrote:15! = 1307674368000... yeah.
What I don't notice is my 84+ working noticeably faster or even as fast as my 89.
Multiplayer FPS
Moderator: MaxCoderz Staff
Heh. Smashing idea.
My diet consists of nails, code-stealers, and HP fans.
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
For a raycaster you could just decrease the resolution. Maybe cast only 16 rays or something. And put it on the homescreen with ASCII graphics! I think that would be really funny for an assembly game. It would be kind of like my Ionquest demo in basic, except good.
All you need to do is transmit the coordiantes of the player, the way they're facing(if the game supports that) and the direction and when they shoot.
I noticed the demos of the new grayscale 3d engine. If they can do greyscale, can't you do multiplayer in black and white? Isn't there enough speed for it? It doesn't seem it would take that much.
I noticed the demos of the new grayscale 3d engine. If they can do greyscale, can't you do multiplayer in black and white? Isn't there enough speed for it? It doesn't seem it would take that much.
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Nobody can be arsed to port it, that's the problem...coelurus wrote:Plus I've released a var-height raycaster routine, that should get you guys going pretty well.
As for multiplayer, all you'd have to do would be swap 8 bytes tops over the linkport each way. It'd be easier than single player as you wouldn't have to code any AI...
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Var hieght? where is that? Your site looks slimed down.coelurus wrote:Why do we always see all this self-evident talk and no code? I don't do anything myself, but I ain't teasing people with details on mp fps. Plus I've released a var-height raycaster routine, that should get you guys going pretty well (I started from scratch with Gemini you know ).
Nah I should get back to mode7.
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Yet again:
http://coelurus.thorntwig.tk/bak/data/main.c
I haven't put any TI83-things on my new site, here's the old one.
And how's mode7 going Jim?
http://coelurus.thorntwig.tk/bak/data/main.c
I haven't put any TI83-things on my new site, here's the old one.
And how's mode7 going Jim?