Arthur's Adventure
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Arthur's Adventure
This is my first attempt to an asm game. It is going to be an arpg. I am not using any construction set. I am coding everything myself. I will post a screenshot once a get a character sprite.
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I learned a lot from Arthur. aardvark is spelled with two "a"'s (i learned that from the episode where arthur enters the spelling bee)FrostFusion wrote:Good luck man I wanna see how this turns out. I think he means King Arthur or a made up character because no one wants a game based off the ardvark dude. The Ardvark is like gay he talks funny and uyet my neice loves him
But this game sounds.... well i dont know much about it! An arpg hmm? Theres a french zelda arpg (ask Kevin) which is the best one right now. Try and make it like that and who knows? maybe it will be better!
Is it Arthur as in King Arthur? or just Arthur was the first thing you thought of?
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imo 16x16 is a tad too big for the 83+. but 8x8 it too small...oh well...
Reginald Tucker (Gimpynerd) www.gimpynerd.com
Amateur Programmer / Game Designer
Want to learn Z80 assembly? E-mail me at gimpynerd@gmail.com to set up a time for lessons!
Amateur Programmer / Game Designer
Want to learn Z80 assembly? E-mail me at gimpynerd@gmail.com to set up a time for lessons!
you can have 16x16 tiles made with 4 tiles, but ARPGCS is limited to 64 tiles only I thinkdysfunction wrote:Depends on what you're doing. Are you using the arpg construction set? That only allows 8x8 tiles. Otherwise, go with 16x16. 8x8 is really too small for my taste, but 16x16 is perfect for rpgs on the 83.