Cat Trap

A forum where you can announce your awesome project(s).

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DJ_O
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Post by DJ_O »

Image Added a pixel
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necro
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Post by necro »

hey kevie, how is diortem coming...I can't seem to make a fast wall crawling code for my snake
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DJ_O
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Post by DJ_O »

necro wrote:hey kevie, how is diortem coming...I can't seem to make a fast wall crawling code for my snake
Hmm, still progressing, but as I said on many posts I am cutting down in features and there will be no crawler in the game, so basically this mean that I don't have any crawler code with me :(
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necro
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Post by necro »

hmmm...I thik I'll just make him go straight forward untill he hits a wall, then he will bounce of at a random direction
the_unknown_one
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...

Post by the_unknown_one »

Man, if ya need more speed, just wait for EBL :wink: Releasing v. 0.1 soon...
necro
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Post by necro »

I have added a snake enemy and optimised the cat a bit...working on the spider
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DJ_O
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Post by DJ_O »

necro wrote:I have added a snake enemy and optimised the cat a bit...working on the spider
Cool, *waiting for screenies*
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necro
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Post by necro »

I could make some more "simulated" screens, but I can't take any actual pictures of it because it won't work in flash debbuger. I also think it would be cool to make zelda using the engine after it is done.
Image and maybe make a greyscale version
merthsoft
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Post by merthsoft »

THose are some awsome sprites...
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necro
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Post by necro »

just imagine if they were in grey scale :) I hope MLC is done soon
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tr1p1ea
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Post by tr1p1ea »

Wow, that is some really nice sprite work.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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Charlie Brown
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Post by Charlie Brown »

Link looks like Mario...
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Post by Spengo »

I was kinda thinking that too...:D
bananas... o.o
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Post by necro »

kinda...I made those sprites a looooong time ago...right about when I got my 83 silver I think...
necro
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Post by necro »

hey...how do I take pictures inside of flash debuger (I subtituted DI for a getkey and it works on debuger now)
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