![Image](http://img.photobucket.com/albums/v82/cjgone/awesomerz.gif)
![Image](http://img.photobucket.com/albums/v82/cjgone/yogaha-1.gif)
11/30/08
Will hopefully finish in summer of 2009.
![Image](http://img.photobucket.com/albums/v82/cjgone/epic-1.gif)
>Enemies can be picked up
>Pow blocks
>coins
>cool beast fruits that can be used to pwn stuff
>jumpy enemies.
![Very Happy :D](./images/smilies/grayscale_happy.gif)
Working on a
>score system
>more enemies
>level support
>Beast things
Moderator: MaxCoderz Staff
I'm assuming they want this: y=Vo*t + 1/2 at^2, where y is distance it travels up, Vo = initial vertical velocity, a = gravity or 9.8 m/s^2 and t for time.cjgone wrote:I don't understand physics, but how is it supposed to be in mario?I'd love to see more parabolic jumps/throws.
Are you supposed to like accelerate upward and slow down then fall back down? =X