Projects that are no longer in development anymore.
Moderator: MaxCoderz Staff
Patori
Maxcoderz Staff
Posts: 1479 Joined: Sat 18 Dec, 2004 3:51 am
Location: Toledo, Ohio, USA
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by Patori » Tue 27 Mar, 2007 7:12 am
I swear!! This project is most definately not dead.
I've ben going through a lot over the last year, It's been pretty much resolved.
Unfortunately, I have lost all of the code for the project, but rest assured, I remember most of the ideas...
Well, any suggestions?
Currently coming up with a new signature idea... since my forum avatar changer was killed by an upgrade...
necro
Calc King
Posts: 1619 Joined: Sat 26 Mar, 2005 2:45 am
Location: your shadow
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by necro » Tue 27 Mar, 2007 7:55 am
grayscale! cut scenes! nudity...er, um....anyways, if you are starting from scratch, why not just jot out a list of units and think of how they should fight. Oh, and mechs!
tr1p1ea
Maxcoderz Staff
Posts: 4141 Joined: Thu 16 Dec, 2004 10:06 pm
Location: I cant seem to get out of this cryogenic chamber!
Contact:
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by tr1p1ea » Tue 27 Mar, 2007 8:32 am
Good to see you again Patori
.
Id say that grayscale would be possible for this project since it isnt fast paced action.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
Patori
Maxcoderz Staff
Posts: 1479 Joined: Sat 18 Dec, 2004 3:51 am
Location: Toledo, Ohio, USA
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by Patori » Tue 27 Mar, 2007 7:02 pm
Well, of course it's greyscale! Remember those sprites you converted for me tr1p?
Well, I'm working on the tilemap routine again :'(
The units will be all the ground units for AW
Currently coming up with a new signature idea... since my forum avatar changer was killed by an upgrade...
Liazon
Calc Guru
Posts: 962 Joined: Thu 27 Oct, 2005 8:28 pm
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by Liazon » Tue 27 Mar, 2007 7:48 pm
Good to see ya again!
I don't mind engine rendered cutscenes though. Those usually aren't that bad, but it really depends on whether there's gs or not.
Madskillz
Calc Wizard
Posts: 745 Joined: Fri 17 Dec, 2004 10:22 pm
Location: Wandering around in the Jungle...
Contact:
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by Madskillz » Fri 30 Mar, 2007 3:58 am
Grayscale and good to hear that you and the project arent dead!