Galactic ENHANCED

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Halifax
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Galactic ENHANCED

Post by Halifax »

It is an asm shoot-em up game and I have the engine down. All I need now is menus,optimizations,options selcet, and hit detection, then cosmetics fixes. Anyways :gah: at this images while you are waiting for the release. Grayscale port down the road too.

Also cheats/easter eggs will be included like a guest apperance by the most famous space shooter there is!!!! Well you'll just have to beat the game to figure that out when it comes out.

Note: All the following screenshots are of options that will be changeable thorugh options in the final release

White Background with AI fast synchronization

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White background with a slower synchronized AI

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Black star scrolling background with fast synchronization and AI with fast synchronization

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Black star scrolling background with slow synchronization and AI with slightly slower synchronization at +4

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Well what do you think?
Syfo-Dias
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Post by Syfo-Dias »

its look very funny :o
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tr1p1ea
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Post by tr1p1ea »

I really like the scrolling starfield, i think that looks really cool. The AI kind of jerks around a bit, but thats because its trying to dodge bullets right?
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Post by Jim e »

tr1p1ea wrote:I really like the scrolling starfield, i think that looks really cool. The AI kind of jerks around a bit, but thats because its trying to dodge bullets right?
Looks more like a random number generator to me.

I wouldn't suggest a gray shooter, shooters are a bit to fast so grey would be a big blur.
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Halifax
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Post by Halifax »

Oh ok Jim_e.

And yes Jim_e that is a random number AI its not dodging bullets. I just put that code in there as a quick fix for the AI for a mock-up screenshot. But the real AI will, dodge bullets, search for player, shoot at player, etc. Also I am thinking of including 2 on 2 battles for crazy fun.
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Post by Delnar_Ersike »

2 on 2? Is that one player/one AI vs two AI, two players vs two AI, or one player/one AI vs one player/one AI? :?
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Halifax
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Post by Halifax »

It would be one player/one AI vs two AI
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Post by Halifax »

Here's a new Animated SS showing the pause screen

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tr1p1ea
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Post by tr1p1ea »

Looks pretty sweet, but whats the black line down the bottom right?
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Delnar_Ersike
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Post by Delnar_Ersike »

methinks ship health...
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Halifax
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Post by Halifax »

you tr1p1ea I ask myself that all the time but I don't know. I have tried debugging by just using the moving routine, then just using the scroll rotuine. When I use them seperate that line is not produced but when together the line reappears. So I don't know :( . Anyways next on the list is AI and hit detection!
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Post by Liazon »

if worst comes to worse, you could patch it up w/ some code that will automatically erase those lines. or put the health bar there.
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tr1p1ea
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Post by tr1p1ea »

Well its a strange one, you must have something that is messing with the last byte of plotsscreen maybe? I think its a good idea to fix the actual bug than to patch it ... It might end up causing serious problems otherwise.
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Halifax
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Post by Halifax »

Yeah I have been looking for the bugs. I have a lot of routines that I made that manipulate plotsscreen :) so it may take a while
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Madskillz
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Post by Madskillz »

looks cool keep it up!
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