Posted: Sun 04 Feb, 2007 2:40 pm
what are you talking about? do you have any idea how many ASM programmers are gathering at UTI and Omnimaga? More accurately, the ASM population is starting to go up a lot.
I don't see any GUI in the video, except almost the same as with PTIleofox wrote:kv83 wrote:Nice, but atm I don't see any advantage to PTI?That's right! It has GUI!pure win32 code for an efficient gui
Seriously though. What's the use of all them fancy programming tools coming out when fewer and fewer people are actually coding.
Because tools make things easier, and people would be more likely to pick up asm if it wasn't so freaking hard.leofox wrote:kv83 wrote:Nice, but atm I don't see any advantage to PTI?That's right! It has GUI!pure win32 code for an efficient gui
Seriously though. What's the use of all them fancy programming tools coming out when fewer and fewer people are actually coding.
You seem rather defensive.kv83 wrote:I don't see any GUI in the video, except almost the same as with PTI
Can't say its a priority right now, but it is something to think about.Will you provide an interface (such as CoBB's stdio interface) to control it externally?
Sure does, And I do prefer the layout of CoBB's and not the actual calc..Looking good!Jim e wrote:You seem rather defensive.kv83 wrote:I don't see any GUI in the video, except almost the same as with PTI
Can't say its a priority right now, but it is something to think about.Will you provide an interface (such as CoBB's stdio interface) to control it externally?
Sorry, that sounds like a really stupid request from my point; if you're writing your own developent tools why would you want other people to hook into them with their own 'rival' ones?Jim e wrote:Can't say its a priority right now, but it is something to think about.Will you provide an interface (such as CoBB's stdio interface) to control it externally?
I can't see where?Jim e wrote:You seem rather defensive.kv83 wrote:I don't see any GUI in the video, except almost the same as with PTI
what questions?kv83 wrote:How about answering my questions
The questions was (more or less), what's difference compared to PTI... just wonderin why you guys decided to do this project? (For learning porpuse or something else? Tired of waiting for PTI? ) It's an honest question, don't want to sound rude or anythingJim e wrote:what questions?kv83 wrote:How about answering my questions
The gui is there and its growing rather quickly.
Yesterday I just got variable importing and sending working, and Spencer plugged it in to drag and drop. He worked it out so you can dnd several files at once currently. So thats working nicely.
I think this is the basic reason.Liazon wrote:Spencer needs better debugging tools for Zelda?
Other models. Since the 83+ has everything the lower models have its mostly just copy paste with some mild hack here and there. The 83+SE I just need support link assist, timers, and md5. The 84, is the clock and a mock of a disconnected usb.tr1p1ea wrote:Cool, whats left to do on the emulation side of things?
PTI probably won't support higher models. For me, I like this stuff. It's hardware, look back at the beginning of the pindur thread and you'll see me being enthusiastic about cracking new things in the 83+(se).( damn that was fun ). Seeing that blinking cursor running perfectly for the first time was just so freaking awesome.The questions was (more or less), what's difference compared to PTI... just wonderin why you guys decided to do this project? (For learning purpose or something else? Tired of waiting for PTI? ) It's an honest question, don't want to sound rude or anything