Unforunately, TowelMan flopped. However, in my random blundering about, I CORRECTLY calculated 23 of the many formulas for my favorite RPG, MapleStory!
So, I'm thinking, "If I did all this, what can stop me from making a 1P - 2P MapleStory Client?" Then, reality set in.
HOW THE HELL IS A TI-BASIC PROGRAMMER WHO DOESN'T KNOW A THING ABOUT xLIB GOING TO MAKE A HUGE CLIENT WITH ALL THE MAPS FOR HENESYS, KERNING CITY, HIDDEN STREET, PERION, ELLINIA, AND ALL THE OTHER MAPS? NOT TO MENTION ALL THE SERVERS AND SUB-SERVERS THAT COME WITH THAT?
*sigh* I tried doing in in BASIC and I got carpal tunnel.
Meh. I NEED TO LEARN FRIGGIN' xLIB!
If you can pick up where I left off (which is nowhere) or have comments/suggestions, post them here (in this thread).
MapleStory
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- ProphetsDementia
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- Calc King
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suggestion: write a mapeditor first
very easy..
you can forget about 2-player in BASIC, getCalc( doesnt work when the other calc isnt idle, so never. Atleast not in a game.
If you can make a mapeditor you can make a game, its a little more complex but atleast you know when to draw (before the wait-for-keypress-and-update-your-timecounter-for-animation loop) and how to get the terrain behind the rest (just draw it first) and how to react to keypresses
try
Repeat K=105:Disp X:Repeat Ans:getKey:End:Ans->K:X+(K=26)(X<16)-(K=24)(X>0)->X:End
very easy..
you can forget about 2-player in BASIC, getCalc( doesnt work when the other calc isnt idle, so never. Atleast not in a game.
If you can make a mapeditor you can make a game, its a little more complex but atleast you know when to draw (before the wait-for-keypress-and-update-your-timecounter-for-animation loop) and how to get the terrain behind the rest (just draw it first) and how to react to keypresses
try
Repeat K=105:Disp X:Repeat Ans:getKey:End:Ans->K:X+(K=26)(X<16)-(K=24)(X>0)->X:End
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- Sir Posts-A-Lot
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Well, you could do the getCalc(, but it would require a completly menu based graphics screen, an indication of who goes first and second, and lots of formulas. In other words, don't even attempt it.King Harold wrote:suggestion: write a mapeditor first
very easy..
you can forget about 2-player in BASIC, getCalc( doesnt work when the other calc isnt idle, so never. Atleast not in a game.
If you can make a mapeditor you can make a game, its a little more complex but atleast you know when to draw (before the wait-for-keypress-and-update-your-timecounter-for-animation loop) and how to get the terrain behind the rest (just draw it first) and how to react to keypresses
try
Repeat K=105:Disp X:Repeat Ans:getKey:End:Ans->K:X+(K=26)(X<16)-(K=24)(X>0)->X:End
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- Extreme Poster
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