Advance Wars
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Yeah, the way the unit faces would be a good indicator of the team. However, limiting it to two player would make the campaign impossible. Oh well, if I ever get around to making that, I guess I can change it a bit. Hmm, unless you could have them facing in four directions. Could you do that in 8x8 and still have the units recognizable? Hmm.
Thanks dragon__lance for the sprite work. I look forward to seeing the sprites. Great job so far.
Thanks dragon__lance for the sprite work. I look forward to seeing the sprites. Great job so far.
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yeah, I guess so. ok, two player it is, at least for now. Now the only indicator we need is a number to show hp.
You've been posting on this forum how long and you don't read previous posts before posting? Even with the amount of posts I make(more than you do ) I still read back on each topic to make sure I know what is being discussed.
You've been posting on this forum how long and you don't read previous posts before posting? Even with the amount of posts I make(more than you do ) I still read back on each topic to make sure I know what is being discussed.
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- kv83
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Yeah, but the difference is that I got a busy life, which you don't have (playing games on your job... geeeez ). Further more, if I have a question I often retrack the topic, but if I just have an idea or something else, it's better to write it down before I forget itCompWiz wrote:yeah, I guess so. ok, two player it is, at least for now. Now the only indicator we need is a number to show hp.
You've been posting on this forum how long and you don't read previous posts before posting? Even with the amount of posts I make(more than you do ) I still read back on each topic to make sure I know what is being discussed.
You only should show an indicator of HP when your cursor is on it, otherwise it get's way to busy on the screen imo
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I agree,unit indication would be hard to fit in such a small area.Dang,after i converted the sprites into 12*12's,I've changed my mind on sprite size! I say go for the 12*12's,they look amazing and look very close to the origional sprites So here they are:
I like them a little better,i'll try finishing all the sprites up soon
Btw,if you go with 12*12,that'll give you a total screen size of 8*5.I think you 'll have 4 rows left too work with on the bottom,and that could come in handy as a HUD!
I like them a little better,i'll try finishing all the sprites up soon
Btw,if you go with 12*12,that'll give you a total screen size of 8*5.I think you 'll have 4 rows left too work with on the bottom,and that could come in handy as a HUD!
Yeah, I was thinking about using the bottom for a HUD if I went with the 12x12.
Great job with those sprites, they look amazing.
Yeah, I think I might have to go with the 12x12, they look so good. So, I want some people's oppinions. Is 8x5 big enough? It's about half of the real advance wars FOV.
Great job with those sprites, they look amazing.
Yeah, I think I might have to go with the 12x12, they look so good. So, I want some people's oppinions. Is 8x5 big enough? It's about half of the real advance wars FOV.
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Ok, I did a quick mock-up, very roughly based on a small part of a battle I'm doing right now on the game.
Thanks for the sprites. Although, could you maybe do a little work on the mountain tile? Maybe put more white at the top like the snow cap in the game.
Hmm, looking at this, I think I'm pretty sure anything smaller than 12x12 wouldn't work very well. However, I'm still fully open to peple's oppinions. What do you think? 8x8, 12x12, or 16x16?
Thanks for the sprites. Although, could you maybe do a little work on the mountain tile? Maybe put more white at the top like the snow cap in the game.
Hmm, looking at this, I think I'm pretty sure anything smaller than 12x12 wouldn't work very well. However, I'm still fully open to peple's oppinions. What do you think? 8x8, 12x12, or 16x16?
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