about HUDs

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DigiTan
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Joined: Fri 04 Mar, 2005 12:52 am
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Post by DigiTan »

I've never really seen any examples of distracting HUDs in ti games. I'd wager most developers are so pressed for optimized code, HUDs and other distracting dodads will go by the wayside.
My diet consists of nails, code-stealers, and HP fans.
Projects:

Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
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