Just a quick update of the
demo today. Progress has been slow since I've been working on a couple of other things, including converting by comments to be Vera-friendly, so I can release some useful docs when I release the source.
This demo contains a re-write of some of the clipping stuff so it *hopefully* should clip polygons properly all of the time now. Let me know if you notice any oddities.
The only other addition is in the status bar at the top of the screen. It now displays the current clipping mode:
DRAW - no clipping is being performed
CLIP - the object is being clipped
CULL - the object has been culled (not visible)
You will probably notice that most of the time it is in CLIP mode. This is probably due to the bounding being axis aligned, which means there is a lot of "wasted" space in the BB's. The boxes will be most efficient if you look at the runway edge-on.
"I don't know why a refrigerator is now involved, but put that aside for now". - Jim e on unitedti.org
avatar courtesy of driesguldolf.