Bomberman in xlib

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DarkerLine
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Post by DarkerLine »

Code: Select all

Repeat K or not(WT
is the only thing I can think of.
just try to be nice to people.
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katmaster
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Post by katmaster »

ok any way to optimize this?

Code: Select all

Repeat B=A
B-1/->/B
real(1,B,C,1,8,0,0,0,0,0,1
End
cheese=yum
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threefingeredguy
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Post by threefingeredguy »

Repeat B=A
dec(b
real....................
end
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DarkerLine
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Post by DarkerLine »

Alas, there is no dec( command.

Repeat B=A
DS<(B,A
real(...
End
just try to be nice to people.
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katmaster
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Post by katmaster »

wow a use for DC<( !!!!!!!!!!!! never woulda thunk it :)
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threefingeredguy
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Post by threefingeredguy »

Whoops, not dec(, I meant DC<(
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DarkerLine
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Post by DarkerLine »

It's DS<( = Decrement and Skip if Less Than
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Post by threefingeredguy »

Crap, w/e. You know what I meant.
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katmaster
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Post by katmaster »

Just so everyone knows, this project is NOT dead. Here's what I've been working on bit by bit. I ran this in Pindur TI, and it runs faster on the calc.

Image

So, what do you think? Still need power ups and AI, and I'd like to improve the movement engine more; it's still a little laggy.
Last edited by katmaster on Sun 15 Jan, 2006 5:01 am, edited 1 time in total.
cheese=yum
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kalan_vod
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Post by kalan_vod »

Looks great and I think it runs pretty fast for basic. Btw could you up the contrast a little? :P keep up the great work!
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Post by Liazon »

That's increadible!!! :shock: :shock: :shock: :shock: :shock: :shock:

It's like the 89 game, but in Basic! Keep up the good work kat!
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Post by threefingeredguy »

calcul831415 wrote:It's like the 89 game, but in Basic! Keep up the good work kat!
Haha, like the very old nintendo game, but in basic.
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Post by Spencer »

Old? Bah! They release an interation every year: Hudson's specialty.
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dysfunction
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Post by dysfunction »

Looks great, but it would be easier to see if you turned the contrast up...
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kv83
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Post by kv83 »

Spencer wrote:Old? Bah! They release an interation every year: Hudson's specialty.
Jup, they released last year the DS version and a new one is already coming ahead... though it has online mode, which is quite nice

anyway; katmaster, this looks really well, though it will be even more intresting to see how the ai will influence (right word?) your engine
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