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DJ_O
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Post by DJ_O »

xLIB is slower than text. Here is the list of sprite techniques from the fastest to the slowest:

-Omnicalc 1.2x or higher
-Output(
-Text(-1
-Omnicalc 1.0 and 1.1
-Pxl/Pt-on/off/change
-Text( (depends of how much text you use)
-Line(
-Zapi
-Zsprite
-Kermmartian 3x3 text routine (might be useful for very small sprite)
-Codex
-Xlib 0.1a
-Xlib 0.3a

I recommend Omnicalc, Zapi or line(, but making sprites using line( is sometimes hard. If you have maps use xLIB
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Post by Luthar »

Kevin wrote:xLIB is slower than text. Here is the list of sprite techniques from the fastest to the slowest:

-Omnicalc 1.2x or higher
-Output(
-Text(-1
-Omnicalc 1.0 and 1.1
-Pxl/Pt-on/off/change
-Text( (depends of how much text you use)
-Line(
-Zapi
-Zsprite
-Kermmartian 3x3 text routine (might be useful for very small sprite)
-Codex
-Xlib 0.1a
-Xlib 0.3a

I recommend Omnicalc, Zapi or line(, but making sprites using line( is sometimes hard. If you have maps use xLIB
Text(-1?
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DJ_O
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Post by DJ_O »

Text(-1 allow you to display large font like on the homescreen but on the graph screen. It's faster than displaying the small ones
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Post by Luthar »

score! That gives me some ideas....heheh
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Post by Luthar »

anyone want to help out with sprite drawing and graphics? I have issues and i'm to impatient to get them to work right...



Credit will be given, and you can add to my program if you wish...(desperate for picture/graphics help) I have no idea how to work it...my calculator hates me
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Post by Luthar »

Kevin wrote:Text(-1 allow you to display large font like on the homescreen but on the graph screen. It's faster than displaying the small ones
For some reason...Text(-1 won't work....*flaps arms madly* My calc is pissing me off way to much...
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Post by Shadow Phoenix »

Luthar wrote:
Kevin wrote:Text(-1 allow you to display large font like on the homescreen but on the graph screen. It's faster than displaying the small ones
For some reason...Text(-1 won't work....*flaps arms madly* My calc is pissing me off way to much...
Text(-1,X,y,"Test)
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Post by Luthar »

Shadow Phoenix wrote:
Luthar wrote:
Kevin wrote:Text(-1 allow you to display large font like on the homescreen but on the graph screen. It's faster than displaying the small ones
For some reason...Text(-1 won't work....*flaps arms madly* My calc is pissing me off way to much...
Text(-1,X,y,"Test)
Sweet, thanks Shadow.



___________________________________

Ok, let's seee....how to imput screenies...lol, also..i've got a wierd mover type thing inserted in this, and it randomly encounters enemies and or finds items/gold...but that's about as far as my graphics go right now...
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Post by Luthar »

http://www.imagebarrel.com/img/05/112/ ... EEN05.png

It's very basic screen shots..but I still have to finish my Arena area...heheheh
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Post by DarkerLine »

Kevin wrote:xLIB is slower than text. Here is the list of sprite techniques from the fastest to the slowest:

-Omnicalc 1.2x or higher
-Output(
-Text(-1
-Omnicalc 1.0 and 1.1
-Pxl/Pt-on/off/change
-Text( (depends of how much text you use)
-Line(
-Zapi
-Zsprite
-Kermmartian 3x3 text routine (might be useful for very small sprite)
-Codex
-Xlib 0.1a
-Xlib 0.3a

I recommend Omnicalc, Zapi or line(, but making sprites using line( is sometimes hard. If you have maps use xLIB
Would something like

Code: Select all

Text(5,5,"X
Text(5,6,"Y
Text(5,7,"X
Text(5,8,"X
Text(5,9,"J
Text(5,10,"X
Text(5,11,"  
go under "-Text(" in that list? (It takes about 10 seconds on an 84+ to draw a full screen using "text-sprites")
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Post by Luthar »

I swear I will shoot my calc...trying to make sprites and graphics and what not is a pain in the arsnic...and yea....ok, i'll get my 'ruff draft' version out ASAP, but the graphics and what not are gonna take a while... (I hate BASIC!)
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Post by tr1p1ea »

Im sure that there are some good drawing programs out there. I think DarkAruon made a drawing program iirc.
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Post by Luthar »

Ok, new update...the original version is gone....lol. I deleted it accidently...so yea...*shrugs* But my new one is goin good now...it has a semi-cool entrance...for being basic, and it's all in one program, and there is hardly any if then's..and my saving feature is all better now. There isn't a way to change the date without getting an error now..hehe.

Also, it's MirageOS compatible. The entrance is sweet...i'll try and get some newer screen shots now, also...if anyone has any ideas for races other than Elf, Dwarf, and Human, i'll be glad to add it....Also, i have yet to find any errors...and I don't have any menus.....if that makes sence?

It's text based so far....but I am learning to get some sprites and what not. Is there a way to combine ASM in a BASIC? That would be awesome..
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DJ_O
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Post by DJ_O »

Yeah, or you only use ASM or you use ASM libraries like xLIB and Omnicalc in your BASIC programs to display sprites and such stuff
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Post by Luthar »

Kevin wrote:Yeah, or you only use ASM or you use ASM libraries like xLIB and Omnicalc in your BASIC programs to display sprites and such stuff
alrighty, I am SO doing that..heh. Thanks for the info bro
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