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Posted: Mon 20 Dec, 2004 3:46 pm
by the_unknown_one
@Duck: that chess prog sounds so cool but so fuckin advanced :S how in the world did u ever make that!?
Posted: Mon 20 Dec, 2004 3:55 pm
by CoBB
Haskell is the beautiful queen of programming languages without doubt.
![Smile :)](./images/smilies/grayscale_smile.gif)
Posted: Wed 23 Feb, 2005 4:27 pm
by DarkAuron
jbshaler wrote:This past month or so I made a Mandelbrot and Julia fractal explorer in C#, using quaternions instead of complex variables. Zooming functions are no fun, since it has to switch between 2D and 4D coordinates so much. It was for my math class, so I had to write a paper about it, too, which made it a little less fun.
Now that I know what fractals are, may I ask what quaternions are?
Posted: Wed 23 Feb, 2005 4:35 pm
by CoBB
Numbers with three orthogonal imaginary parts. 4-dimensional complex numbers if that fits you better.
Posted: Wed 23 Feb, 2005 4:39 pm
by DarkAuron
I noticed that from the 4D->2D statement. I looked on wikipedia to find out what they are, and uh.. why not just use complex variables? Quartenions seem far more complicated
![Shocked :shock:](./images/smilies/grayscale_shocked.gif)
Posted: Wed 23 Feb, 2005 5:50 pm
by dysfunction
C++ (maybe C# soon), Java, VB6, TI-BASIC.
hmm
Posted: Wed 23 Feb, 2005 6:10 pm
by the_unknown_one
I've done/am doing (computer languages):
C/C++/C#/QBasic/Turbo Pascal/HTML/PHP/MySQL
![Very Happy :D](./images/smilies/grayscale_happy.gif)
Posted: Wed 23 Feb, 2005 9:46 pm
by Patori
C, Basic, ASM, Lot's of PHP, HTML, and MySQL, learning stuff about OpenGL, and I know a decent amount of JAVA