Well, I'm trying to! It's amazing how much code rots when you leave it for a while. I need to have a good clean out tomorrow and sort out what's good and what's junkbenryves wrote:Wow, nice to see you're getting back into the project.

Moderator: qarnos
Well, I'm trying to! It's amazing how much code rots when you leave it for a while. I need to have a good clean out tomorrow and sort out what's good and what's junkbenryves wrote:Wow, nice to see you're getting back into the project.
Hmmm... if I was going to use it in Aether, there's no real reason to restrict it to billboard sprites. It could get ugly if you use a texture on a high Z-depth polygon, but on a 96x64 b&w display, who's going to notice?benryves wrote:Ace. Could you use it for billboarded sprites in Aether, maybe?