Its been a great run and is still one of the best emulators there is. A tool that has made programming so much easier and no doubt the release of many projects, ASM & BASIC possible.
Thankyou for PindurTI CoBB!
[Featured][Dev] PindurTI (Best Thread 2005)
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- JoostinOnline
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- MCF Legend
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Fortunately there are better options to compare it to.Liazon wrote:agreed, it was much better than VTI by far!
Oh, I’d love to keep the project alive, but I’m lacking the resources to do so. Time, that is. As you can see, I haven’t even touched it during the last year...JoostinOnline wrote:Is there anything we can do to change your mind about quiting (money, women, threats, etc.)?
- JoostinOnline
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Yeah, even though it is obviously not your fault, I am going to go ahead and blame you . Blaming someone else makes it easier, so I want to thank you for helping me get through this difficult time .Spencer wrote:Without the research done for PindurTI, we wouldn't have been able to make Wabbitemu.
We've also carried over many of Cobb's features, like integrated gif capture, drag-and-drop sending, and pixel textures. Even the default key layout.
Hats off to Cobb.
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I think the same. Before PTI, there were no real alternatives to VTI, as TilEm was little more than a GTK port of it that didn’t really improve emulation. PTI ended up as a dead end mainly because we knew too little about the hardware while the core was coded, but it was good for stirring up interest. I hope Wabbit will be able to adapt to new models much better.Spencer wrote:Without the research done for PindurTI, we wouldn't have been able to make Wabbitemu.