[Featured][Dev] Wizards

Here you can find side projects of the staff and great projects which we think should get extra support. (Note that featured projects are not projects by staff members of MaxCoderz)

Moderator: MaxCoderz Staff

User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

Oh, wait.
I already fixed the exit bug. It occured when pressing "Y=" although your special bar wasn't full (stack problem).

I don't think I will make a non app version, sorry.
Revolution Software
CompWiz
Calc King
Posts: 1950
Joined: Thu 13 Oct, 2005 1:54 pm

Post by CompWiz »

NanoWar wrote:Oh, wait.
I already fixed the exit bug. It occured when pressing "Y=" although your special bar wasn't full (stack problem).
Yeah, that could be it. I think that I did push Y= when the bar wasn't full.
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

Fixed version:
Wizards/06-11-2006-2.zip
Also added some new cards (you can't get them though).
Revolution Software
Liazon
Calc Guru
Posts: 962
Joined: Thu 27 Oct, 2005 8:28 pm

Post by Liazon »

then what's the point of adding them?
Image Image Image
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

You can look at them :P (in deck building).
And when I add them now I dont have to do it later..
Revolution Software
User avatar
kv83
Maxcoderz Staff
Posts: 2735
Joined: Wed 15 Dec, 2004 7:26 pm
Location: The Hague, Netherlands
Contact:

Post by kv83 »

Of course, Wizards deserves to be featured. There you go.

As a bonus, authors of games that are featured will get 10 MCP :)
Last edited by kv83 on Mon 12 Jun, 2006 10:30 pm, edited 1 time in total.
Image
User avatar
L4E_WakaMol-King
Maxcoderz Staff
Posts: 342
Joined: Tue 01 Nov, 2005 6:34 am

Post by L4E_WakaMol-King »

Congrats on the feature. Well deserved :).
Image - Now Under Development - [Progress]
CompWiz
Calc King
Posts: 1950
Joined: Thu 13 Oct, 2005 1:54 pm

Post by CompWiz »

Yes, this game definitely deserves to be featured.

So, you mentioned adding new cards. Are you planning to continue releasing updates to give the game more cards? Or is this not a final release version, and you want to add more cards before you release it?
In Memory of the Maxcoderz Trophy Image
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

This is not a final version.
I'm planning on releasing more versions until the game is "done".

For now the game needs some more cards and I need to finish the following things:
- shop: buying creature cards and creature upgrades
- more special abilities for creatures you bought
- card drop chances: creatures will drop an aligned card at a fixed drop chance
- casino / auction house for some fun
- game intro, revsoft stuff, credits etc
Revolution Software
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

There's a Wizards card list now:
http://www.revsoft.org/phpBB2/viewtopic.php?t=122
(heh, that took me a while)
Revolution Software
User avatar
Timendus
Calc King
Posts: 1729
Joined: Sun 23 Jan, 2005 12:37 am
Location: Netherlands
Contact:

Post by Timendus »

Congrats Nano :)
http://clap.timendus.com/ - The Calculator Link Alternative Protocol
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
ninja_master
Regular Member
Posts: 76
Joined: Sun 13 Nov, 2005 2:42 am
Location: A cold cold land filled with snow
Contact:

Post by ninja_master »

Hey this game is awesome but there is 4 bugs that I found.

1. When you beat the first monster in all of the decks sometimes it says that you won a massive amount of money (sometimes 36,563!)

2. When you buy a deck at the store and your money goes into one digit less than before there is still a line after the number.

3. After saving the game I pressed something and a junbled mess came up. If you pressed left or right it displayed jumbled pictures of the cards, and the name of the card. I have been trying to recreate the bug but i havn't been able to.

4. I left the game on for a little while and when I came back the calculator was off. So I turned it on and it went back to the Wizards screen then it cleared my RAM. If you used LCD turn off mode, it makes 84+ SE's with OS 2.4 or over crash. Just to let you know.

Other than that this is an awesome game, one that actually keeps my attention. Good work 8)
Wright Studios.org the place for calculator graphics.
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

1. When you beat the first monster in all of the decks sometimes it says that you won a massive amount of money (sometimes 36,563!)
I think I fixed that one.

2. When you buy a deck at the store and your money goes into one digit less than before there is still a line after the number.
Fixed.

3. After saving the game I pressed something and a junbled mess came up. If you pressed left or right it displayed jumbled pictures of the cards, and the name of the card. I have been trying to recreate the bug but i havn't been able to.
Fixed.

4. I left the game on for a little while and when I came back the calculator was off. So I turned it on and it went back to the Wizards screen then it cleared my RAM. If you used LCD turn off mode, it makes 84+ SE's with OS 2.4 or over crash. Just to let you know.
No, I'm not using any LCD off stuff. But I use _getCSC in loops and you never know what TI-OS is thinking ;).

Thank you.
Revolution Software
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

Hi again :D .
Wizards is now compiled on Linux and now I need independance from Brass. That's also why I can't continue before Spencer adds something like Brass' .incbmp and .var

In the moment I'm having time for making my own homepage for wizards and other projects at http://nanowar.revsoft.org (not online yet). In the past 2 weeks I leart some html, xhtml, CSS and php, downloaded cutenews and it looked good. I only need content now :) .

But don't expect too much, school starts on 31 august. I'm on vacation!
Revolution Software
User avatar
kalan_vod
Calc King
Posts: 2932
Joined: Sat 18 Dec, 2004 6:46 am
Contact:

Post by kalan_vod »

Sounds like it will be better than my site :P, yeah school should come first...but don't forget about us! 8)
Post Reply