Collecting Tutorials

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tifreak8x
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Collecting Tutorials

Post by tifreak8x »

If you are a poster on other forums (Omnimaga, UTI, Cemetech, TI-Freakware, Calcgames) Then you have probably already seen this. What I am doing is trying to collect all of the tutorials that I possibly can, so it is easier for n00bs to find information to make them not so n00bish faster. I have several tutorials on my site currently, with a few more that will be posted, once their respective authors gets them completed. To see my current list, check out http://tifreakware.calcgames.org/tutorials.htm

I also have one that isn't posted on there yet, because the author still needs to give the thumbs up that he thinks the page is presentable the way he likes it. :)

If you have a tutorial, or know of one that should be mentioned, please post it up here. I give credit where credit is due, I am not Hays in any respects to their past actions... (Meaning code theft, to any Hays supporters here...) You can look at all the tutorials, just to make sure.
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tifreak8x
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Post by tifreak8x »

I see this really isn't a hot topic... but what ever...

I am in the process of writing tutorials for the 86, since people can still buy them fairly easy, and I have had a few requests for them...

And I am still accepting tutorials...
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DJ_O
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Post by DJ_O »

You should have xLIB guru once its finished

there are some infos about it on necro's forums I think

http://s15.invisionfree.com/Necro_Studios/
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tifreak8x
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Post by tifreak8x »

Yeah I know. :)

I just wish I could contribute in some way with it... :( I don't really have time to learn the finer points of xLib right now...
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Post by DJ_O »

I still need to make a small grayscale tutorial, but I dont think that'll be specific to xLIB, it will be more to explain how to make GS sprites with no calc tools in basic
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