New Contest?
Moderator: MaxCoderz Staff
We'll call it Mario Kart: Tunnel Vision.
My diet consists of nails, code-stealers, and HP fans.
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Skip Mode7, source code for it has been around for a couple of years. Extending Jim E's or mine to read from a tilemap can't be considered a proper contest.
What about an arbitrary quadrilateral that's mapped perspectively correct with a pre-defined texture? Haven't seen much of anything of that yet
Maybe render any arbitrary flat polygon that can be concave (even with holes?) with no crossed borders? As a second deadline two days or so after the first, a string of text is released and each entry must be able to render that text, one polygon per letter.
What about an arbitrary quadrilateral that's mapped perspectively correct with a pre-defined texture? Haven't seen much of anything of that yet
Maybe render any arbitrary flat polygon that can be concave (even with holes?) with no crossed borders? As a second deadline two days or so after the first, a string of text is released and each entry must be able to render that text, one polygon per letter.
Forgot this thread... Anyway, remember that I've entered zilch competitions around and I never will enter one, because A) I bet I'm pretty bad with z80 by now and B) I got other things to take care of
Btw, what's the point with a competition if an entry takes a couple of minutes/hours to make? Competitions are supposed to be hard and require some brainstorming, general curiosities ala rotating sprites by quarter turns or other silly things are in the category of everyday coding problems (in the sense of low-level realtime programming).
TI competitions should _not_ aim for issues that have already been pretty much solved (sorting a list, bah!), there's loads of new stuff to explore and invent. Make a list of competitions and respective winners on the Maxcoderz home page so that entrants got something to work for. Previous competitions have been rather, uhm, "uninspiring" imho
Btw, what's the point with a competition if an entry takes a couple of minutes/hours to make? Competitions are supposed to be hard and require some brainstorming, general curiosities ala rotating sprites by quarter turns or other silly things are in the category of everyday coding problems (in the sense of low-level realtime programming).
TI competitions should _not_ aim for issues that have already been pretty much solved (sorting a list, bah!), there's loads of new stuff to explore and invent. Make a list of competitions and respective winners on the Maxcoderz home page so that entrants got something to work for. Previous competitions have been rather, uhm, "uninspiring" imho
- thegamefreak0134
- Extreme Poster
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Why not have a programming contest that consisted of actually writing a program, and not a routine? Something like a game making contest. My best idea on the subject would be to encourage contestants to come up with the most original/interesting puzzle type game they could think of. That way, because of the simplicity of code required, you'd have a lot of entries. Also, since the entire contest would be about both coding and originality, you'd have a lot of interesting stuff.
- Jim e
- Calc King
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From the last official program makeing contest we've proven that most people here don't have the attention span for a long contest such as making a game. Tr1p was the only entering contestant in the demo contest(save a few other later comers and broked progy).
The routine contest was promoted for it actually making something usefull, then downside is the grading curve. Scoring based on size is riduculos. The methods we went through to shave a few bytes ended up killing the code as being usefull.
If there is another routine contest it should be based on what the routine is capable of, how limited it is(or how extendable it is), what it requires, the size, and speed(based on most likely avg).
Please shorten the time limit for next contest. All have been to long.
The routine contest was promoted for it actually making something usefull, then downside is the grading curve. Scoring based on size is riduculos. The methods we went through to shave a few bytes ended up killing the code as being usefull.
If there is another routine contest it should be based on what the routine is capable of, how limited it is(or how extendable it is), what it requires, the size, and speed(based on most likely avg).
Please shorten the time limit for next contest. All have been to long.
I like the sound of a routine contest. The attention factor is definatley better and it would probably make the judging go a lot smoother.
My diet consists of nails, code-stealers, and HP fans.
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
an AI for the game called go. They're difficult to make.
the_unknown_one is working on making the game GO for calculator, but he doesn't have an AI for you to play against. Without one, it would have to be a strictly 2 person game.
the_unknown_one is working on making the game GO for calculator, but he doesn't have an AI for you to play against. Without one, it would have to be a strictly 2 person game.
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