Ti-85 on your DS

A General Discussion forum for TI calculators

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Andy_J
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Post by Andy_J »

Yes, that's what I was referring to. See http://www.calcgames.org/cgi-bin/threaded.cgi?id=548 :)
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Timendus
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Post by Timendus »

DigiTan wrote:With compression, you probably could fit the anim.
Hmm, unless you make it an app or something, I don't think you can. That thing has more frames than you'd think :) (Edit: over 800) All the compression in the world isn't going to get it under 24k to make it a normal program
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Post by tr1p1ea »

That is awesome Andy :).
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DigiTan
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Post by DigiTan »

Yeah, I was referring to an APP, and maybe some frame-skipping would help too. It'd be a major headache though; compressing 800 frames of footage. It's got carpal tunnel written all over it. :lol:
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Jim e
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Post by Jim e »

Well, the an SE should have enough mem, there are like what a 1000 frames, no compresion need. But trying to squeze that into 160kb, i don't know.
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GuillaumeH
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Post by GuillaumeH »

There is also someone ( godzil ) doing a NES emulator for ti-68k. He is on the yaronet.com forum.
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Post by DJ_O »

I guess you are talking about TI-Nesulator? Pretty neat emu. I havent checked the TI-68k forum at yaronet for a long while though, is the emu still being developped?
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GuillaumeH
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Post by GuillaumeH »

Yes, Godzil stil lworks on it from time to time. He hopes to release a TI version someday.
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Post by Duck »

The program has been updated...
http://ds.rorexrobots.com/calc/

from site: "Now supports 82, 83, 85, and 86 Calculators. However, Input is broken on 82, 83 doesn't even boot right now. And 85 & 86 are basically the same, except 85 is a little faster."
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Post by DarkAuron »

If the 83 doesn't boot, does that apply to being supported? I find that to be an oxymoron :roll:
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