INTERACTIVE BUDDY FOR THE CALC!

Got a brilliant program idea? Let us know!

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DarkAuron
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Post by DarkAuron »

That bunny is awesome. :o
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
Technoman
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Post by Technoman »

I can't take it ANYMORE!

*touches the bunny*
What?! All the good signatures are gone?! Damn it.

Projects:
Empires: 40%
Currently Underdevelopment: On hold till weekend or summer break!

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Jim e
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Post by Jim e »

What did I say, WHAT DID I SAY!!!!!!!!!!?

DON'T TOUCH MY BUNNY!
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Technoman
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Post by Technoman »

I can't HELP IT! :x He's just too...

*Touches bunny again*
What?! All the good signatures are gone?! Damn it.

Projects:
Empires: 40%
Currently Underdevelopment: On hold till weekend or summer break!

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soundbyte24
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Post by soundbyte24 »

Enough about the bunny.. more about the program and if anyone is looking into it.
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Jim e
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Post by Jim e »

Well like DA said the first hard thing would the physics. You have account for realistic falling, bouncing, exploding, water spraying, Fire, and general beating up of character.

Next limitation is the graphical limitations of the calc. You 96 x 64 resolution, all black white, no added graphical hardware to take the stress off the cpu, and cram in a character that must be lit on fire, shot at, drowned, pelted with babies, and whole assortment of goodies that would never fit on the screen.

But once you get past those two limitations there only one thing that would coder from making this. And thats the fact the "game" sucks. I honestly got board with it after 2 minutes. I really don't see how any one can find this enteraining for more then 15 minutes. Not a very good yield of enjoyment to coax a coder into production of such a thing.

Anyway a better choice to bring to the calc would probalby be the Stress Relief game. You would get some fun broken glass effects with that.
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soundbyte24
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Post by soundbyte24 »

Wait, screw the hoses and everything, I just want to blow the crap out of the guy! I mean, cmon... who cares about the other stuff??
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