[Featured][Dev] PindurTI (Best Thread 2005)
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- Jim e
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CoBB, how accurate were these timings? I'd like to know for something I wanna try.
Also is 5mhz accurate as well?
Offtopic:
I made interrupt based contrast contorl in like 25 lines. Wasn't hard or anything, but I guess it's allittle late for duck to add it now.
Edit: THIS IS THE BEST 17 PAGE READ EVER!!!!
Also is 5mhz accurate as well?
Offtopic:
I made interrupt based contrast contorl in like 25 lines. Wasn't hard or anything, but I guess it's allittle late for duck to add it now.
Edit: THIS IS THE BEST 17 PAGE READ EVER!!!!
So does TCOL when you select "Apply". That's not "messing with the contrast", that's just changing the contrast like you would with 2nd+Up/Down...benryves wrote:Repton reads the system contrast value and whenever you adjust the contrast inside Repton it writes back to the system contrast value.
The first thing I did when I started experimenting with the GPP is ripping out that ugly frequency option at the beginning of a program . No offence Duck, but that was one ugly menu
But I guess we should get back on topic...
http://clap.timendus.com/ - The Calculator Link Alternative Protocol
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http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
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No, it seems that 6MHz is closer to reality for most people. The interrupt timings are very accurate, the divergence is practically within the error of measurement, as confirmed by my later experiments (both recording the link port and counting on the calc itself). If you have overlooked, here's the formula to calculate the exact frequency:Jim e wrote:CoBB, how accurate were these timings? I'd like to know for something I wanna try.
Also is 5mhz accurate as well?
http://wikiti.denglend.net/index.php?title=83:Ports:04
Which also means that anyone working on a frequency adjuster should also play with bit 4, at least on the 83. This is the order from the highest to the lowest frequency (hex values, of course): 10 > 00 > 12 > 02 > 14 > 04 > 16 > 06.
- Jim e
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I was wondering about bit 4, I saw that the os in the 83 set it specificly. Also that it didn't use the unknown lcd commands. My only problem with that is that the 83+ didn't have it, I tested every bit combination for port 4, got nothin. It might be in another port, but not a major concern right now.
I was thinking of putting ducks frequency adjustment back in RGP, but modifing it to only use useful frequencies.
Thanx Cobb
Srry for getting offtopic.
I was thinking of putting ducks frequency adjustment back in RGP, but modifing it to only use useful frequencies.
Thanx Cobb
Srry for getting offtopic.
Yea I know it was ugly. But back then, it was quite small (75 lines), and does quite much (show a line, clear part of the screen, show text, key control, change interrupt frequency) within my abilities. I wanted it to be small so it could be used by even the smallest grayscale game. I could have left it, but I thought people new to the technique would have trouble writing their own.benryves wrote:The first thing I did when I started experimenting with the GPP is ripping out that ugly frequency option at the beginning of a program . No offence Duck, but that was one ugly menu
Wow, now there is RGP, everyone is attacking GPP.
And Jim E, yeah I also made some small contrast routines still lying around somewhere... It can be done with some simple port writes.
Last edited by Duck on Tue 19 Apr, 2005 9:13 pm, edited 1 time in total.
- Shadow Phoenix
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It was coooooooolDuck wrote:Yea I know it was ugly. But back then, it was quite small (75 lines), and does quite much (show a line, clear part of the screen, show text, key control, change interrupt frequency) within my abilities. I wanted it to be small so it could be used by even the smallest grayscale game. I could have left it, but I thought people new to the technique would have trouble writing their own.benryves wrote:The first thing I did when I started experimenting with the GPP is ripping out that ugly frequency option at the beginning of a program . No offence Duck, but that was one ugly menu
Life is getting better.
- Shadow Phoenix
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Hey, I thought I wrote thatDuck wrote:benryves wrote:The first thing I did when I started experimenting with the GPP is ripping out that ugly frequency option at the beginning of a program . No offence Duck, but that was one ugly menu
Anyway, I'm not attacking the gpp. Your greyscale package is just brilliant, as it made acceptable greyscale possible for the first time. I only said that the menu was really ugly
And on topic: You adapted it to work for the Ti-82 this fast?
I found that a reset button would be very useful, so you don't have to load the rom image on it all the time. Are you planning on putting one in?
http://clap.timendus.com/ - The Calculator Link Alternative Protocol
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
Kevin wrote:and if we were allowed to put a picture above the menu
Code: Select all
; Start
ld hl,picture
ld de,plotsscreen
ld bc,768 minus size of ugly menu
ldir
call gsSetFreq or whatever it was called
Edit: Oh, wait, I'm being stupid... you'd have to copy two layers to the greyscale buffers... Well, never mind, I'm too lazy to look that up
http://clap.timendus.com/ - The Calculator Link Alternative Protocol
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
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I won't even cough up what's missing for me to do that.Shadow Phoenix wrote:*cough* 84+SE!!!!*cough*
It's almost the same as the 83, I only modified the link port. Testing might reveal other differences, but it works well at first sight.Timendus wrote:And on topic: You adapted it to work for the Ti-82 this fast?