Wow . What can describe the emotion! Is this the continuation of this project?
How impressive (needs a 'drooling' emoticon).
Keep up the awesome work!
Search found 137 matches
- Tue 12 May, 2009 6:26 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Wizards
- Replies: 218
- Views: 280708
- Fri 08 May, 2009 2:31 am
- Forum: Announce Your Projects
- Topic: Pig
- Replies: 2
- Views: 8792
Re: Pig
Well... the computer never turns over the dice unless it either gets more points or until it rolls a 1 (in which case, it loses all points for that round). Nonetheless, good job! Yeah, I'm just too lazy right now to package it into a .jar file right now, while working on it. I only like developing i...
- Fri 08 May, 2009 1:06 am
- Forum: Announce Your Projects
- Topic: supaplex
- Replies: 26
- Views: 52651
Re: supaplex
Nice work, darkstone knight! It's awesome to see everyone keeping progress on their projects. Maybe one day I will have some of my own (calculator projects), rather than this old and simple one: http://duggzilla.com/wesley/ti/.
The screenies look great!
The screenies look great!
- Fri 08 May, 2009 1:02 am
- Forum: Announce Your Projects
- Topic: Pig
- Replies: 2
- Views: 8792
Pig
Well, this isn't a calculator project, it's a Java project. Pig was an assignment I got in my introductory computer science course. It originally was supposed to only be a console application, but when I had finished, I got the idea of developing a GUI for it. The GUI just kept getting bigger and bi...
- Wed 06 May, 2009 3:27 am
- Forum: General TI Discussion
- Topic: Looking for linking software that supports apps
- Replies: 21
- Views: 36332
Re: Looking for linking software that supports apps
Hm... I've never had a problem with sending Apps to my 84+. However, TiLP fails every time when sending a picture. Is there any way to send pictures to the calculator with TiLP, or does it just not support that feature?
- Mon 04 May, 2009 4:35 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev]Robot War 2: Official Announcement
- Replies: 100
- Views: 435676
Re: [Featured][Dev]Robot War 2: Official Announcement
Man, I sure am glad that an 83+ port is being worked on! I just get all giddy when I see this project updated, then my hopes flounder as I remember that my calculator is not an 82...
- Sun 03 May, 2009 1:24 am
- Forum: Programming Help
- Topic: [Java] Pausing a while loop
- Replies: 11
- Views: 16342
Re: [Java] Pausing a while loop
Ben, you are such a great help! My only problem is trying to place the Thread.sleep(delay) method. I have been trying to place it in different places and have been testing, but the way my program works, I think I will have to edit it quite a bit just so I can get the delay to work properly. Thanks a...
- Sat 02 May, 2009 11:11 pm
- Forum: Programming Help
- Topic: [Java] Pausing a while loop
- Replies: 11
- Views: 16342
Re: [Java] Pausing a while loop
Okay, I understand the threads more now. And I asked some questions on the Sun forums. Sadly, the people there aren't very nice and are VERY impatient. Worst of all, they couldn't answer my question. I wish I could speak with a Sun developer... Anyway, I'm trying to figure out how to use Thread.slee...
- Thu 30 Apr, 2009 6:42 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev]Robot War 2: Official Announcement
- Replies: 100
- Views: 435676
Re: [Featured][Dev]Robot War 2: Official Announcement
Very impressive! I don't know how all you MaxCoderz pull off your amazing projects.
Keep up the good work!
Keep up the good work!
- Wed 29 Apr, 2009 10:54 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Game Boy Emulator
- Replies: 28
- Views: 72821
Re: [Featured][Dev] Game Boy Emulator
Incredible! You are doing an awesome job on this!
- Sat 25 Apr, 2009 9:06 pm
- Forum: Programming Help
- Topic: [Java] Pausing a while loop
- Replies: 11
- Views: 16342
Re: [Java] Pausing a while loop
Oh, I was just explaining that I don't understand the thread or UI information you were throwing out.
Hm... I also tried a Timer, but it didn't work. Maybe asking this question at the Sun forums would help .
Hm... I also tried a Timer, but it didn't work. Maybe asking this question at the Sun forums would help .
- Sat 25 Apr, 2009 3:15 pm
- Forum: Programming Help
- Topic: [Java] Pausing a while loop
- Replies: 11
- Views: 16342
Re: [Java] Pausing a while loop
It seems that you are pausing the UI thread, hence it locking up during the pause. Pause in a separate thread to the UI one and all should be good. How do I pause in a separate thread? I don't know anything about threads. This project I'm working on is totally on my free time, not an assignment. He...
- Sat 25 Apr, 2009 12:48 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Game Boy Emulator
- Replies: 28
- Views: 72821
Re: Game Boy Emulator
Instantly featured! This is one of those things that i never thought would be possible, but you've certainly proven that it is! What about this: http://www.ticalc.org/archives/files/fileinfo/369/36950.html ? I just wish it was more developed. But it works extremely well! For the 83+ series, that is...
- Sat 25 Apr, 2009 12:41 am
- Forum: Programming Help
- Topic: [Java] Pausing a while loop
- Replies: 11
- Views: 16342
Re: [Java] Pausing a while loop
Ugh, I already explained that using a Thread won't work properly. Something is up with the graphics, they won't redraw when using sleep(delay).darkstone knight wrote:solution: use sleep(delay)
Any other ideas?
- Fri 24 Apr, 2009 1:08 am
- Forum: Programming Help
- Topic: [Java] Pausing a while loop
- Replies: 11
- Views: 16342
[Java] Pausing a while loop
Okay, I have a game called Pig I've been working on. It's a dice game that has human players and computer players. When a computer player goes, it simply rolls the dice until it is told to stop (like if it loses the round). I want to set a delay for each time the computer rolls the dice so it doesn'...