Search found 397 matches

by driesguldolf
Sat 19 May, 2007 10:25 am
Forum: Programming Help
Topic: [TI ASM] Event handler - Problems
Replies: 8
Views: 6740

Ironically Jim e is from a group called RevSoft. Jim has a link to them in his sig :). :oops: Oops... Didn't saw that... I'll list him personally under "Debugging" then :wink: When will we be finding out about this game? :). Well after 1.5 years trying to make games I couldn't make I deci...
by driesguldolf
Fri 18 May, 2007 9:59 pm
Forum: Programming Help
Topic: [TI ASM] Event handler - Problems
Replies: 8
Views: 6740

Thanks very much! I always had problems with interrupts...
checks if this version crashes 84+... be back tomorrow... (it's 0:00 here)
This really is the best programming group! (defenately gonna credit this place once my game comes out :worship:)
by driesguldolf
Fri 18 May, 2007 7:35 pm
Forum: Programming Help
Topic: [TI ASM] Event handler - Problems
Replies: 8
Views: 6740

[TI ASM] Event handler - Problems

All bugs fixed!!! :yay: [I hope this isn't too long] This program is supposed to have 2 timers wich count at different rates The main file: .NOLIST #define EQU .equ #define equ .equ #define END .end #define end .end #define DB .db #define db .db #define DW .dw #define dw .dw #include "ti83plus....
by driesguldolf
Fri 18 May, 2007 1:07 pm
Forum: Programming Help
Topic: [TI83p-ASM] Come here to worship 83pa28d!
Replies: 25
Views: 16712

Some errors I could find: * Day 10 - More Registers: at the bottom of the document there's a link to the "Low-Level Key Input" lesson (day 22), but I think it should direct you to day 23 - Interrupts * Day 22 - Low-Level Key Input: Two things here, You say that you need a delay of 2 "...
by driesguldolf
Fri 18 May, 2007 1:04 pm
Forum: Programming Help
Topic: [TI83p-ASM] Come here to worship 83pa28d!
Replies: 25
Views: 16712

[TI83p-ASM] Come here to worship 83pa28d!

When I started learning asm one of the first tutorials a read was 83pa28d, if you ask me it's even better then most schoolbooks! But I found alot of errors in it, thats why I posted this topic (I tried to contact him (Sean McLaughlin) but I can't find a working mail address (I found 4 different ones...
by driesguldolf
Fri 18 May, 2007 12:16 pm
Forum: Programming Help
Topic: [TI-XXXX] Moving a character through a map
Replies: 26
Views: 17245

Here are some ideas for a game tutorial: - Explain tilemaps (8bit restricted, fully scrolling, animated tiles, ...) - How to use tilemaps (I tought there was only one way to draw tilemaps,... and that is redraw everything... but after wandering these forums I think there are more... (not sure)) - Ex...
by driesguldolf
Fri 18 May, 2007 11:31 am
Forum: News and Information
Topic: FAQ for new members! Read first!
Replies: 11
Views: 18727

:oops: I should have know that...
by driesguldolf
Fri 18 May, 2007 11:16 am
Forum: News and Information
Topic: FAQ for new members! Read first!
Replies: 11
Views: 18727

thx, just one design error: tr1pe1a is not underlined
by driesguldolf
Fri 18 May, 2007 9:44 am
Forum: News and Information
Topic: FAQ for new members! Read first!
Replies: 11
Views: 18727

2 links don't work (404 error):
Programming help instructions
Programs ideas index
both located at the bottom, I didn't checked the others
by driesguldolf
Fri 18 May, 2007 9:19 am
Forum: Programming Help
Topic: [TI-ASM/hardware?] That silly key port
Replies: 21
Views: 15449

Jim e wrote:rlc c sets the sign flag, so you can use jp m, to test bit 7
Hmmm... tought I checked that... Checks again... Oh must have overlooked it

Code: Select all

jr c, label ; 2 bytes, 7/12 clocks
jp m, label ; 3 bytes, 10 clocks
and it's even faster, thanx
by driesguldolf
Fri 18 May, 2007 9:13 am
Forum: Programming Help
Topic: [TI-ASM/hardware?] That silly key port
Replies: 21
Views: 15449

bit 7, c ; or use a compare instr cp %01111111 that is not the same though, bit 7 also works when other keys are pressed as well, the CP only works if exactly that combination of keys is pressed. You're confusing things here: I was talking about the group not the key My routine (previous page) star...
by driesguldolf
Fri 18 May, 2007 9:04 am
Forum: Programming Help
Topic: [z80 ASM]Building a mutlipage APP 2 to 3 pages
Replies: 15
Views: 15081

King Harold wrote:you can also map RAM pages to page 2 can you not? but not flash pages to page 3?
That's correct, but I tried to keep things simple and _closely_ relevant.

Altough I'm not sure how you map the RAM pages, are that flash pages that are mapped? Or is it other RAM?
by driesguldolf
Fri 18 May, 2007 8:21 am
Forum: Programming Help
Topic: [z80 ASM]Building a mutlipage APP 2 to 3 pages
Replies: 15
Views: 15081

hmmm... I shouldn't write stuff so late... Thanx anyway
by driesguldolf
Fri 18 May, 2007 7:47 am
Forum: Programming Help
Topic: [TI-ASM/hardware?] That silly key port
Replies: 21
Views: 15449

Thanx, I'll reset it initially (strange it has always worked...), I'm not a guy who thinks alot about that :) , I have my own conventions :D The reason I do things backward is that it allows easy finish detection: rrc c jr c, _grouploop If I would do things "normal" I needed more instructi...
by driesguldolf
Thu 17 May, 2007 9:00 pm
Forum: Programming Help
Topic: [TI-ASM/hardware?] That silly key port
Replies: 21
Views: 15449

28days doesn't tell you to reset the keypad? That's really bad. Nope it doesn't, altough it uses the reset in an example program but only mentions "Resets the keybord" as a comment, not really useful :S . The keypad is running on a driver, So it takes a bit of time to process everything. ...