Search found 14 matches
- Fri 15 Apr, 2005 2:17 am
- Forum: Announce Your Projects
- Topic: Metroid II: Evolution (formerly Diortem)
- Replies: 314
- Views: 188469
PostPosted: Thu Apr 14, 2005 9:36 pm Post subject: Man... I cannot understand your code... I never understood how some people (cough cough HITOSHI) could make Basic code so unreadable. I usually make each command on a new line, easy to read I do the same exact thing haha. It just looks so much cool...
- Tue 05 Apr, 2005 1:00 am
- Forum: Metroid
- Topic: Metroid forum back.
- Replies: 18
- Views: 38553
I love Blind Guardian, unfortunately tho this past saturday all 72 cds in my collection got stolen. I am so pissed. Those things are my life. I had Blind Guardian, Iced Earth, Static-X, In Flames, Spineshank... Everybody...But now theyy are gone :cry: But is that really true, are they breaking up or...
- Thu 03 Mar, 2005 2:35 am
- Forum: Announce Your Projects
- Topic: FF83+
- Replies: 55
- Views: 23024
- Thu 03 Mar, 2005 12:17 am
- Forum: Announce Your Projects
- Topic: Contra 1.1 Release and Contra 2 Discussion
- Replies: 24
- Views: 12170
Oh yea i forgot that it was secret :'( Now what can i write about! :'( Jonathan steals all the good ones... I'll get you yet, Jonathan, just you wait :p And kv, plz come on msn! Very Happy I would not have deleted it if my partner Andrew had not reccomended it. Incase you guys did not know Andrew T...
- Wed 02 Mar, 2005 5:40 am
- Forum: General TI Discussion
- Topic: Unreleased? Nibbly, finished but not on ticalc.org...
- Replies: 49
- Views: 17721
- Wed 02 Mar, 2005 1:46 am
- Forum: Announce Your Projects
- Topic: Contra 1.1 Release and Contra 2 Discussion
- Replies: 24
- Views: 12170
@bryan: It could be interesting indeed. though the problem is that it takes a huge amount of time to make a good level... designing levels take almost as much time as programming the game itself (at least... what I experienced)... I made several level editor's for games I made (Crates3D, Slippy) As...
- Tue 01 Mar, 2005 10:40 pm
- Forum: Announce Your Projects
- Topic: Contra 1.1 Release and Contra 2 Discussion
- Replies: 24
- Views: 12170
I am wondering if it's playable on the SE? It runs at about 1.5-2 fps on a reg 83 but if it run twice faster on the SE it might be really challenging. I hope to try the level editor as soon as I can and post animated screenies as soon as you can. Wink It is weird that you brought this up Kevin beca...
- Mon 28 Feb, 2005 11:39 pm
- Forum: General TI Discussion
- Topic: Interview with sic
- Replies: 34
- Views: 16572
- Mon 28 Feb, 2005 10:43 pm
- Forum: Announce Your Projects
- Topic: Contra 1.1 Release and Contra 2 Discussion
- Replies: 24
- Views: 12170
Contra 1.1 Release and Contra 2 Discussion
ooooops umm yeah that was me :cry: Hello guys, I just wanted to create a topic for MaxCoderz, where I could answer any questions you have about my Contra series, and offer your opinions to what I am currently doing with the game. As many of you probably know, I plan on releasing an updated version o...
- Mon 28 Feb, 2005 6:53 am
- Forum: General TI Discussion
- Topic: Calcwebzine - First news article
- Replies: 49
- Views: 23642
- Sun 27 Feb, 2005 7:41 pm
- Forum: General TI Discussion
- Topic: Calcwebzine - First news article
- Replies: 49
- Views: 23642
I don't think it's rude and contra isn't really well known here. lot of people here don't visit UTI and olsoft (for example I never seen Dysfunction, CrimsonCasio and Gimpynerd at UTI yet) so it might be a good idea if he could announce his project (in the project section however ) at maxcoderz. An...
- Sun 27 Feb, 2005 2:35 am
- Forum: General TI Discussion
- Topic: Calcwebzine - First news article
- Replies: 49
- Views: 23642
Are you still planning for making Contra 2? Yup, I plan on announcing it officially after I release the lvl Editor and version 1.1 of Contra. I will then explain to everyonemy ideas and be open for suggestions on new features. am also making a platform game **cough** with better graphics **cough** ...
- Sun 27 Feb, 2005 12:02 am
- Forum: General TI Discussion
- Topic: Calcwebzine - First news article
- Replies: 49
- Views: 23642
Well the final release date is April 2nd, 2005 However it is a max release date meaning that it will be released at the latest by April 2. So if things go well. It will be released a hell of alot sooner then that, and I will make the proper announcements. So yeah, Contra v1.1 April 2, 2005. :D As fa...
- Sat 26 Feb, 2005 11:22 pm
- Forum: General TI Discussion
- Topic: Calcwebzine - First news article
- Replies: 49
- Views: 23642
Holy crap! I never knew that website existed. It is actually very cool, then again, I may just be saying that because Contra 83 is found through out that whole site By the way this is my first official post at MaxCoderz. I am from United TI, however I am not someone who hates MaxCoderz, so no worrie...