Search found 347 matches
- Fri 12 May, 2006 7:22 pm
- Forum: Programming Help
- Topic: [TI ASM] Signed multiplication/division
- Replies: 4
- Views: 4603
- Sun 07 May, 2006 6:23 pm
- Forum: General TI Discussion
- Topic: On Flag? Huh?
- Replies: 13
- Views: 13535
- Wed 03 May, 2006 6:27 pm
- Forum: Latenite, Brass and EarlyMorning
- Topic: Brass - 1.0.5.3 update [06/02/2014]
- Replies: 300
- Views: 525273
Yeah, same here. test.asm line 3: Failed label or macro SAVER. test.asm line 3: Failed label or macro IY. Failures are due to the misinterpretation of iySaver due to matching to (iy*),*. I haven't tested, but I'm certain TASM can't handle this even though it has a specific instruction class ZIX . Th...
- Tue 02 May, 2006 6:12 am
- Forum: Programming Help
- Topic: [TI ASM] Interrupts
- Replies: 21
- Views: 13447
- Mon 01 May, 2006 5:36 pm
- Forum: Off Topic
- Topic: Save the Internet!
- Replies: 19
- Views: 14797
- Thu 27 Apr, 2006 3:40 am
- Forum: Off Topic
- Topic: Grrr... forum software...
- Replies: 29
- Views: 20670
- Wed 26 Apr, 2006 5:47 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Zelda (Best Project 2005)
- Replies: 727
- Views: 831864
- Sun 23 Apr, 2006 6:40 am
- Forum: Programming Help
- Topic: [TI ASM] Splash Screen In Greyscale
- Replies: 54
- Views: 25624
- Sat 22 Apr, 2006 8:30 am
- Forum: Programming Help
- Topic: [TI ASM] Splash Screen In Greyscale
- Replies: 54
- Views: 25624
There's only one useful maskable interrupt on the hardware/software setup we're using. Normally with Z80 the interrupting device puts a byte that refers to its service routine on the data bus, but for us, that byte is random (that is, there's no distinction between what generated the interrupt). So ...
- Fri 21 Apr, 2006 3:32 am
- Forum: Programming Help
- Topic: [TI ASM] Splash Screen In Greyscale
- Replies: 54
- Views: 25624
Many of us will continue as long as it's still fun. It is after all, a very cheap hobby (especially if you purchased your calculator for a separate purpose). The calculator is a platform on which you can do things that haven't done before. For me that's the appeal. Why make a mediocre PC game when y...
- Sun 09 Apr, 2006 11:25 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] PindurTI (Best Thread 2005)
- Replies: 1356
- Views: 626625
- Sun 09 Apr, 2006 7:44 pm
- Forum: Off Topic
- Topic: First Revolution Screens
- Replies: 76
- Views: 43388
- Mon 03 Apr, 2006 7:13 pm
- Forum: Smash Bros
- Topic: Smash Bros. source recovered!
- Replies: 47
- Views: 91419