Search found 81 matches
- Wed 18 Jul, 2007 12:29 am
- Forum: Program Ideas
- Topic: Omnipotens Molior: The Almighty Construct
- Replies: 46
- Views: 69189
- Mon 16 Jul, 2007 2:02 pm
- Forum: xLIB
- Topic: Next version of xLIB - features?
- Replies: 215
- Views: 310191
Features?
tr1p1ea, go to ticalc.org and search for 'Program Options'. Look at it's functions and integrate them with xLib.
Please?
Please?
- Sun 15 Jul, 2007 1:09 pm
- Forum: Program Ideas
- Topic: Omnipotens Molior: The Almighty Construct
- Replies: 46
- Views: 69189
ZOMG
What is this strange writing I see? :twisted: //prgmENGINE :"OPTIONS :real(10,0,1 :"ENGINE"->Str0 :41:Asm(prgmOPTIONS //turn off the ON-key :Asm(prgmTITLE //This should include the options: 'Exit', 'Options', 'Play', and 'Load': If you do 'Exit', make sure to re-enable the ON-key. The...
- Fri 13 Jul, 2007 1:44 am
- Forum: Off Topic
- Topic: Knytt 1.0.2 - an game of adventure
- Replies: 5
- Views: 10544
- Wed 11 Jul, 2007 2:36 am
- Forum: Announce Your Projects
- Topic: Demon's Projects
- Replies: 49
- Views: 33496
- Sun 08 Jul, 2007 3:47 pm
- Forum: Off Topic
- Topic: Knytt 1.0.2 - an game of adventure
- Replies: 5
- Views: 10544
Knytt 1.0.2 - an game of adventure
Has anyone here played the game 'Knytt' by Nifflas? It's a beautiful game. You control a small alien that resembles a monkey and you have to find some UFO parts for the ship that crash-landed on a planet (Earth maybe?) Why search for the UFO parts? Because the alien pilot abducted Knytt and tried to...
- Sun 08 Jul, 2007 3:45 am
- Forum: Program Ideas
- Topic: Omnipotens Molior: The Almighty Construct
- Replies: 46
- Views: 69189
- Sat 07 Jul, 2007 2:14 pm
- Forum: xLIB
- Topic: Next version of xLIB - features?
- Replies: 215
- Views: 310191
xLib
It would be so awesome if xLib was able to switch the greyscale pixels using XOR and OVER logic in ONE real( command!
Also, it would be nice if you could enable and disable the ON key with a real( command.
Also, it would be nice if you could enable and disable the ON key with a real( command.
- Sat 07 Jul, 2007 2:06 pm
- Forum: Program Ideas
- Topic: Omnipotens Molior: The Almighty Construct
- Replies: 46
- Views: 69189
Omnipotens Molior: The Almighty Construct
:arrow: I was just thinking, it would be nice if the entire MaxCoderz community came together and helped program this giant APP called 'The Dungeon' or something akin to that. It has the basic concepts of both 'Pokemon Mystery Dungeon" and 'FATE from WildGames' put together into one big game on...
- Mon 02 Jul, 2007 2:14 pm
- Forum: Off Topic
- Topic: I have decided.....
- Replies: 28
- Views: 19195
I have decided.....
From now on, I will not post or announce any sort of project I'm working on until it's 90-100% finished. I get too dependant on other people's invaluable posts which results in my never-finishing-anything-syndrome.
(As you can guess, Elementz fell through.)
So, there. The Prophet has spoken.
(As you can guess, Elementz fell through.)
So, there. The Prophet has spoken.
- Fri 22 Jun, 2007 8:31 pm
- Forum: Announce Your Projects
- Topic: Demon's Projects
- Replies: 49
- Views: 33496
- Thu 21 Jun, 2007 1:28 pm
- Forum: Programming Help
- Topic: RPG Algorithms
- Replies: 9
- Views: 9635
- Wed 20 Jun, 2007 5:16 pm
- Forum: Announce Your Projects
- Topic: Elementz 0.33a
- Replies: 26
- Views: 29103
Okay, then. Elementz (like the logo Delnar made minus the sprites) on the left side of the screen centered. It should be small enough to fit a graphical menu on the other side. The elements that Halifax enhanced should be a tad smaller kind of underlining the logo. My business copyright at the botto...
- Wed 20 Jun, 2007 5:10 pm
- Forum: General TI Discussion
- Topic: [BASIC Challenge # 1] Destroy the LURD code!
- Replies: 16
- Views: 17647
- Wed 20 Jun, 2007 5:01 pm
- Forum: Announce Your Projects
- Topic: Elementz 0.33a
- Replies: 26
- Views: 29103