Search found 229 matches
Re: Hi all
Wow, completely surreal to see the original crowd respond here! And super interesting to hear how all of you are doing. Kozak, congrats on the position! I guess that within your profession, radiologist is still closest to programming you can come without programming :-) But also I'd guess your profe...
- Tue 24 Sep, 2019 12:57 am
- Forum: Off Topic
- Topic: The void of space ...
- Replies: 11
- Views: 85920
Re: The void of space ...
Hi all! Apparently my account also still works.
Hi all
What's up? Any developments since, what is it, 15 years ago?
Here everything's great. Work-wise, I've been doing mainly research into machine learning in the past 7 years:
https://scholar.google.com/citations?us ... l=en&oi=ao
How's everyone else doing?
Here everything's great. Work-wise, I've been doing mainly research into machine learning in the past 7 years:
https://scholar.google.com/citations?us ... l=en&oi=ao
How's everyone else doing?
- Mon 19 May, 2008 10:28 pm
- Forum: Aether 3D
- Topic: Progress Thread - New demo - Cobra Mk III (18-May-08)
- Replies: 319
- Views: 391144
- Mon 19 Mar, 2007 1:47 pm
- Forum: General TI Discussion
- Topic: Two simple game ideas for absolute beginner ASM programmers
- Replies: 3
- Views: 7426
Two simple game ideas for absolute beginner ASM programmers
Hi all, I found these two games on the net and I thought they might be nice to port to the calculator for these beginner ASM programmers out there. With all these games already out on the TI83, simple flash games found on the internet can be a good source of inspiration. http://www.alexheaton.co.uk/...
- Thu 02 Nov, 2006 1:44 pm
- Forum: General TI Discussion
- Topic: Hi
- Replies: 13
- Views: 17067
Hi
He people! It's great to see that the community is still alife and kicking! For the ones interested in the source and screenshots of my past work, I collected my most important z80 work into the following directory: http://www.dpkingma.com/z80 As for myself, I love in Rome for six months doing resea...
- Thu 02 Nov, 2006 1:38 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Staff][Dev] Basic RPG
- Replies: 33
- Views: 66524
I had worked on it a little, i do plan on finishing it soon. Corbin is a sweet game too, i still play the demo from time-to-time :). Wow, I see my login is still working. The screenshot looks great tr1p! Nice tiles for the character :) And interesting to hear that you still play Corbin once in a wh...
- Tue 31 Jan, 2006 5:53 pm
- Forum: Latenite, Brass and EarlyMorning
- Topic: EarlyMorning - Progress & Discussion
- Replies: 176
- Views: 214802
Hey kv, in what kind of programming langauge do you write this? Java, C(++), visual* ? Maybe I'd like to contribute to this project in some way. Harper maddox and I once thought out a novel manual map compression technique i'd like to try out once. It requires a good GUI to work since it uses a spri...
- Tue 31 Jan, 2006 5:49 pm
- Forum: Grayscale Dev Kit
- Topic: Question
- Replies: 26
- Views: 56165
- Sun 18 Sep, 2005 4:59 pm
- Forum: General TI Discussion
- Topic: Trigonometry without sine/cosine
- Replies: 22
- Views: 24417
Trigonometry without sine/cosine
An interesting news item on Slashdot catched my attention: "Dr. Norman Wildberger, of the South Wales University, has redefined trigonometry without the use of sines, cosines, or tangents. In his book about Rational Trigonometry (sample PDF chapter), he explains that by replacing distance and ...
- Mon 29 Aug, 2005 9:27 pm
- Forum: Announce Your Projects
- Topic: The Legend of Zelda: Relics of the Past
- Replies: 174
- Views: 96019
- Mon 29 Aug, 2005 4:29 pm
- Forum: Announce Your Projects
- Topic: The Legend of Zelda: Relics of the Past
- Replies: 174
- Views: 96019
Hmm, I've missed this a bit, looks nice. But MUCH of the spritework as LITERAL COPIES of Corbin sprites!! It has been done before but in the past people at least asked me permission. Corbin screenshots: very early version: http://home.tiscali.nl/~kingma/downloads/durkrpgani.gif newer version: http:/...
- Wed 24 Aug, 2005 11:31 pm
- Forum: Discontinued Projects
- Topic: [MARIO] Mario as it is now
- Replies: 120
- Views: 166139
I never said I made a fun-to-play level. This is only a small 'test level', showing off its technical capabilities. I never thought anyone would see it as a game. Anyway, I'm proud of this but I'm totally not feeling like programming this. Technically speaking, this is 20% of a full game, and I dont...
- Wed 24 Aug, 2005 7:06 pm
- Forum: Off Topic
- Topic: Google Earth
- Replies: 16
- Views: 9054
NASA World Wind and Google Earth are both spectacular pieces of software. I've used the former for about a year now and I was impressed from the beginning. WW's rendering engine is superior (though slower) then GE, and it has much easier movement controls. I also like, for example, the smooth moveme...
- Wed 24 Aug, 2005 6:56 pm
- Forum: Discontinued Projects
- Topic: [MARIO] Mario as it is now
- Replies: 120
- Views: 166139