Search found 76 matches
- Tue 14 Jul, 2009 3:59 pm
- Forum: Announce Your Projects
- Topic: Whack a Mole 3.0
- Replies: 5
- Views: 16879
Re: Whack a Mole 3.0
okay, well I looked at the code and it was actually a lot easier than I thought to put a hammer sprite in. so there you Nanowar, now it has a hammer. Plus I updated some bugs that seem to have appeared. I rebalanced the scoring and the difficulties on Classic mode and well that's about it. I updated...
- Tue 14 Jul, 2009 9:33 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Staff][Dev] GL 2D Game Engine
- Replies: 29
- Views: 81840
Re: [Staff][Dev] GL 2D Game Engine
This looks great, I can't wait to see a demo of the actual game but it might be a little early for that.
- Tue 14 Jul, 2009 3:38 am
- Forum: Announce Your Projects
- Topic: Whack a Mole 3.0
- Replies: 5
- Views: 16879
Re: Whack a Mole 3.0
Yes, looks really good. But where's the hammer?? Yeah, I know, that's one thing that I didn't put in. The thing is the engine that I have in place right now is very delicate and if I change anything the speed gets all off and doesn't look right but I'll try to implement something and it's a little ...
- Mon 13 Jul, 2009 3:51 am
- Forum: Announce Your Projects
- Topic: Whack a Mole 3.0
- Replies: 5
- Views: 16879
Whack a Mole 3.0
Here is a Game that I have recently put together. It has been in pieces and never finished but it is now finished till now. Whack a Mole 3.0 isn't any old ordinary WAM game. It has 4 different modes of play each unique in it's own way. Three are single player and one is multiplayer. I tried to keep ...
- Mon 03 Sep, 2007 7:37 pm
- Forum: xLIB
- Topic: Next version of xLIB - features?
- Replies: 215
- Views: 308484
- Thu 12 Apr, 2007 8:47 pm
- Forum: Announce Your Projects
- Topic: [PC] Infected
- Replies: 14
- Views: 18302
- Sun 01 Apr, 2007 5:06 pm
- Forum: Announce Your Projects
- Topic: Destiny Realm on the DS?! WTF
- Replies: 15
- Views: 16452
- Sat 31 Mar, 2007 3:37 am
- Forum: Announce Your Projects
- Topic: Abscencia
- Replies: 64
- Views: 44482
- Sat 31 Mar, 2007 3:35 am
- Forum: Pixel Art
- Topic: random art!!!1!1!
- Replies: 16
- Views: 34974
- Tue 27 Mar, 2007 4:42 pm
- Forum: Announce Your Projects
- Topic: BeSoT GIS new grayscale drawing Tool
- Replies: 14
- Views: 10054
Okay sorry about the long wait but I kinda lost interest in this for a while but lately I have worked on it longer and finished all of the add-ons, added more grayscale support, not boxs, and filled boxes though, just lines and pen tools. by the way the add-ons are still a little buggy but they work...
- Tue 27 Mar, 2007 3:47 pm
- Forum: Announce Your Projects
- Topic: Wack-A-Mole
- Replies: 7
- Views: 8324
- Tue 27 Mar, 2007 3:49 am
- Forum: xLIB
- Topic: Next version of xLIB - features?
- Replies: 215
- Views: 308484
- Tue 27 Mar, 2007 3:42 am
- Forum: Announce Your Projects
- Topic: Wack-A-Mole
- Replies: 7
- Views: 8324
Wack-A-Mole
Hey, y'all. I just had this game laying around so I decided to post it. It's a cool little time waster that I know I got addicted to it. It saves your high score and gives you a rank. Right now my best is around 27,000, see if you can beat me. :wink: (It proly won't be too hard, i'm not that good at...
- Sat 28 Oct, 2006 3:47 am
- Forum: Announce Your Projects
- Topic: BeSoT GIS new grayscale drawing Tool
- Replies: 14
- Views: 10054
If you guys want to make any Add-ons for BeSoT, here is something that I whipped up to give you some basics. Hey, kalan_vod, could you either let me look at your source so i can get an idea on how to make one good, or could you make one. That would be cool. I still can't find a good way to make chec...
- Fri 27 Oct, 2006 1:54 am
- Forum: Announce Your Projects
- Topic: BeSoT GIS new grayscale drawing Tool
- Replies: 14
- Views: 10054