Search found 22 matches
- Wed 01 Nov, 2006 4:44 am
- Forum: Programming Help
- Topic: [TI-BASIC] Non-Repeating Random Numbers
- Replies: 30
- Views: 13896
From http://nslog.com/2005/12/20/deal_or_no_deal_algorithm/ , there is one comment that should be useful, although it is not authoritative: The banker's algorithm takes the average winning value at any given point in the game (which is the sum of the unexposed cases), multiplied by a sliding scale f...
Hey everyone...yeah, I haven't been here for quite a while. I've started college - majoring in electrical engineering - and got a job programming last summer, and I just really haven't been motivated to make another game. I actually don't even use my 83+ anymore; I have an 89T now, but I have no clu...
- Thu 16 Jun, 2005 9:08 pm
- Forum: Programming Help
- Topic: [TI ASM] See any Errors???
- Replies: 15
- Views: 11538
If you want to try out C#, Borland C#Builder is a good free IDE. C# is one of my favorite languages because you can write programs quickly and not feel guilty as I find I do using VB (because it seems a little childish for some reason -- well, at least with VB6, not sure about VB.net). And while I'm...
- Thu 03 Mar, 2005 9:31 pm
- Forum: Programming Competition
- Topic: MPC Rules
- Replies: 56
- Views: 77677
- Thu 03 Mar, 2005 8:52 pm
- Forum: Discontinued Projects
- Topic: [BattleCards] Designing the AI of BattleCards
- Replies: 28
- Views: 55994
I'm sure that on the right platform such an idea could work, but as assembly programmers most of us are fine with writing low-level algorithms, so I don't think that using low-level algorithms would make the AI very dumb, necessarily. You could incorporate the genetic algorithm idea, though, by havi...
- Thu 03 Mar, 2005 8:38 pm
- Forum: Programming Help
- Topic: [TI ASM] Typing Strings
- Replies: 21
- Views: 11033
so you mean I would have to provide each separate letter for the typing effect? Basically, you print out the string one character at a time, but it doesn't need to make your code much longer. You would have the text in a string somewhere, and you would make a loop to print out a character and advan...
- Wed 02 Mar, 2005 10:56 pm
- Forum: Off Topic
- Topic: What you need to know if you come to holland
- Replies: 21
- Views: 9186
- Thu 24 Feb, 2005 11:56 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Zelda (Best Project 2005)
- Replies: 727
- Views: 817805
- Tue 22 Feb, 2005 9:41 pm
- Forum: Programming Help
- Topic: [TI ASM] Title Menu Problem
- Replies: 2
- Views: 2714
- Tue 22 Feb, 2005 8:47 pm
- Forum: Off Topic
- Topic: how smart are you
- Replies: 36
- Views: 35300
- Fri 18 Feb, 2005 7:45 pm
- Forum: General TI Discussion
- Topic: StarCraft
- Replies: 42
- Views: 22641
I used to use Kali when I was like 10...brings back memories. But when I did a search for it, I saw yet another of Google's exponentially increasing search features. Go ahead, try it :) -- or you can just search for something boring like sunsets or trees. Maybe this is old news, but I think they add...
- Sat 12 Feb, 2005 12:30 am
- Forum: Trapped
- Topic: level seven
- Replies: 2
- Views: 15479
I did most of the coding and debugging in August and September, but then I sort of got sidetracked by life for a few months, so I didn't finish making and incorporating all of the levels until January. Do you guys know about how long it takes ticalc to upload things? There were about 120 pending whe...