Search found 86 matches
- Mon 14 Nov, 2005 9:27 pm
- Forum: General TI Discussion
- Topic: language
- Replies: 33
- Views: 29280
I feel just the opposite of threefingeredguy, you should read ASM in 28 days. Everything else that I read was a good compliment to it. ASM in 28 days is a very solid starting point for ASM, and there was little else that wasn't covered in it. However, some important points were just glazed over and ...
- Sun 30 Oct, 2005 6:20 pm
- Forum: Program Ideas
- Topic: coolest game EVER!!!
- Replies: 137
- Views: 133192
- Thu 20 Oct, 2005 10:58 pm
- Forum: Program Ideas
- Topic: coolest game EVER!!!
- Replies: 137
- Views: 133192
- Sat 24 Sep, 2005 2:39 am
- Forum: Off Topic
- Topic: The Blog Exchange...
- Replies: 9
- Views: 4136
My blog is at http://www.xanga.com/timmitay
- Mon 12 Sep, 2005 1:20 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] PindurTI (Best Thread 2005)
- Replies: 1356
- Views: 615292
- Wed 07 Sep, 2005 10:11 pm
- Forum: Program Ideas
- Topic: Jetpack
- Replies: 1
- Views: 2439
I started programming jetpack a while ago in ASM. I got as far as a good 4x4 tile-mapper, 4x4 sprite, movement with inertia, a couple enemies, brick zapping, some block specific events, lots of tiles... I eventually lost interest and hadn't really planned to do much more with it. Perhaps I might pic...
- Wed 07 Sep, 2005 7:22 pm
- Forum: Announce Your Projects
- Topic: Space Station Pheta
- Replies: 183
- Views: 96850
hl points to the highscore b is the value to be added ld a,(hl) ;load current score add a,b ;add some point value ld (hl),a ;save change ret nc ;end if no overflow inc hl inc (hl) ;else inc next byte That effectively adds an 8-bit value to a 16-bit value stored in memory. The parity/overflow flag d...
- Mon 05 Sep, 2005 9:05 pm
- Forum: Off Topic
- Topic: Best Free Create Your Own Website
- Replies: 5
- Views: 2678
I really like http://www.sitesled.com
- Wed 31 Aug, 2005 11:50 am
- Forum: Off Topic
- Topic: Off to school!
- Replies: 31
- Views: 16475
- Tue 30 Aug, 2005 8:19 pm
- Forum: Off Topic
- Topic: Off to school!
- Replies: 31
- Views: 16475
- Sat 13 Aug, 2005 8:01 pm
- Forum: Program Ideas
- Topic: some one should make this game for ti
- Replies: 11
- Views: 5508
- Sat 13 Aug, 2005 7:48 pm
- Forum: Program Ideas
- Topic: some one should make this game for ti
- Replies: 11
- Views: 5508
Here is the offical website , where you can download the game and visit the message boards ect. I once considered making this for 83+, but I figured you would either need scrolling, or really small levels. Perhaps you could use 4x4 sprites instead. As for the physics, a modified Acelgoyobis engine m...
- Fri 29 Jul, 2005 2:17 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Wizards
- Replies: 218
- Views: 307441
Code: Select all
count:
ld bc,$FF00 ;b=255 c=0
ld d,a ;save value to find
loop:
ld a,(hl)
inc hl
cp b
ret z ;end if #=255
cp d
jr nz,loop ;don't inc if !=d
inc c
jr loop
- Thu 14 Jul, 2005 2:38 am
- Forum: Off Topic
- Topic: Do you (or can you) play an insturment?
- Replies: 33
- Views: 13378
- Thu 16 Jun, 2005 1:28 am
- Forum: Program Ideas
- Topic: KIRBY!!!!! <(^-^)>
- Replies: 105
- Views: 216237