[Staff][Dev] 9-lvl Grayscale
Posted: Fri 25 May, 2012 1:20 pm
Hi Guys,
Ive been messing around with random stuff (instead of finishing Desolate :S) and have come up with a flickerless 9-lvl grayscale, on the SE calcs at least.
I dont have any plans for it aside from a simple image viewer and some tools to convert BMP's into .8xp files to view on calc.
The viewer makes use of puCrunch and can decompress from either RAM or ROM.
Out of interest here is an image of a wolf in black & white, then 4-lvl, then 9-lvl to see the difference in detail (this img hasnt been touched up or anything, just straight converted down in colours, the lower lvls could be improved with a bit of work):
Will have some test programs out soon, its a pitty wabbitemu doesnt like 9-lvl, it looks near perfect on calc (once tuned):
Ive been messing around with random stuff (instead of finishing Desolate :S) and have come up with a flickerless 9-lvl grayscale, on the SE calcs at least.
I dont have any plans for it aside from a simple image viewer and some tools to convert BMP's into .8xp files to view on calc.
The viewer makes use of puCrunch and can decompress from either RAM or ROM.
Out of interest here is an image of a wolf in black & white, then 4-lvl, then 9-lvl to see the difference in detail (this img hasnt been touched up or anything, just straight converted down in colours, the lower lvls could be improved with a bit of work):
Will have some test programs out soon, its a pitty wabbitemu doesnt like 9-lvl, it looks near perfect on calc (once tuned):