[Staff][Dev] Catrap
Moderator: MaxCoderz Staff
[Staff][Dev] Catrap
Port of the Gameboy game.
Very early screenshot:
And I passionately hate phpBB. The img tag is broken!
Very early screenshot:
And I passionately hate phpBB. The img tag is broken!
You know your hexadecimal output routine is broken when it displays the character 'G'.
- L4E_WakaMol-King
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- Calc Wizard
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Two mock up screenshots showing a possible graphical style for the game:
#1
#2
Screenshot #1 has 8x12 sprites for the enemies, while screenshot #2 has 8x8 sprites. Which should I go with?
Bigger sprites may look nicer, but they may not lend well to a strongly tile based game, since their heads cover up half of the tile above them.
Still no idea how to draw a good sand tile (dig through it and it disappears)
#1
#2
Screenshot #1 has 8x12 sprites for the enemies, while screenshot #2 has 8x8 sprites. Which should I go with?
Bigger sprites may look nicer, but they may not lend well to a strongly tile based game, since their heads cover up half of the tile above them.
Still no idea how to draw a good sand tile (dig through it and it disappears)
You know your hexadecimal output routine is broken when it displays the character 'G'.
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- Calc King
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- Calc King
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