The New xLIB - An APP
Moderator: tr1p1ea
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Umm this is a BASIC LIB 5 level grayscale would only make it go slower.
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wouldnt it slow the program much?
well about 5 lv I was joking (maybe not), it's because I experimented 4 level grayscale in a title screen and it looked as good on my SE as your grayscale package (yeah trust me) and I had to slow it down to sync with the LCD but It will take a while before I experiment more 4-5 lv gray because sprite are uber hard to make and eat lot of space
basically I just dont want the lib to become slower than omnicalc :p
maybe tr1p should releaser one with just the contrast/zaddress/sprite/recallpic/tilemaps functions and another slower but high powered version
well about 5 lv I was joking (maybe not), it's because I experimented 4 level grayscale in a title screen and it looked as good on my SE as your grayscale package (yeah trust me) and I had to slow it down to sync with the LCD but It will take a while before I experiment more 4-5 lv gray because sprite are uber hard to make and eat lot of space
basically I just dont want the lib to become slower than omnicalc :p
maybe tr1p should releaser one with just the contrast/zaddress/sprite/recallpic/tilemaps functions and another slower but high powered version
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make it an app!the_unknown_one wrote:<offtopic> EBL WILL HAVE IT ALL! </offtopic>
Is there anyway to have something faster than the asm( command? As far as pictures go, I suppose that if it could just store multiple pics into a asm program (run with the asm( command and no extra parser hooks) and let you input option before running it like you could with the old xlib...it would be nice.
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Well xLIB has a new sprite routine that can draw any size sprites anywhere (clipped as well) and from any pic.
I am not sure how fast it is, but kevin tells me that its good.
Also i wont be messing with storing stuff in programs or in the archive because this is a lib ... the less chance there is for a user to screw around the better. I have to allow for every scenario, there is already a fair amount of error checking.
The more simple it is, the better ... besides, i am pretty sure you can manage without having to pack pics into programs etc .
I am not sure how fast it is, but kevin tells me that its good.
Also i wont be messing with storing stuff in programs or in the archive because this is a lib ... the less chance there is for a user to screw around the better. I have to allow for every scenario, there is already a fair amount of error checking.
The more simple it is, the better ... besides, i am pretty sure you can manage without having to pack pics into programs etc .
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