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Posted: Tue 19 Apr, 2005 2:25 pm
by Jim e
I see, that actually sounds pretty fun. I thought the cards were monsters, but there like attack, heal, and what magic?

I have more questions, too many in fact please more details or more screenies as soon as possible.

Posted: Tue 19 Apr, 2005 2:33 pm
by tr1p1ea
Damn it would be cool to test it. Hopefully you can post a link soon.

Posted: Tue 19 Apr, 2005 3:06 pm
by NanoWar
Its not that good. Make your own opinion.
Wanna play? No, just test!

:: BetaBetaBeta ::
:roll:

Posted: Tue 19 Apr, 2005 3:47 pm
by tr1p1ea
I tried it and its pretty cool. I havent had much time to play with it, but i doubt there are any bugs. I really like the card gfx :).

Posted: Tue 19 Apr, 2005 7:18 pm
by NanoWar
:? If I would know what gfx is...

Posted: Tue 19 Apr, 2005 7:46 pm
by Toaster
<off_topic>
NanoWar wrote::? If I would know what gfx is...
ROFL HAAAAAA :lol: Your J/K right???

GFX is graphics, pictures, ect.... Even these smiles are GFX!! :D
</off_topic>

Cant wait to play must download!!!!! :D

Posted: Tue 19 Apr, 2005 8:13 pm
by NanoWar
No i didn't know...
I hate shortcuts! gfx? from where the hell i should know...
Bah! Its the same thing as "imo". It took a long time to understand, but ok, gfx is a bit logical - GraFiX !?
Im not as lazy as you. I write graphics!
[/off-topic]

Yes the cards are designed well, but I sad i need 50 different cards, so I have to work!
What about lightening, antidote, weakness, moment of peace, double strike, resistence...? (all these cards are already designed 8) )

Posted: Wed 20 Apr, 2005 9:10 am
by kv83
NanoWar wrote:@kv: did you read my last post? hmm, no matter!
The pbject of my game is that you fight versus creatures who have power and defense. These enemys have extra abilities to make the game harder... You controle one creature and you can play cards to damage your enemy or to heal your creature and blabla... If you won, you get money for being able to buy more cards for your deck. at last there should be ca. 50 different cards, but there aren't so much card ideas.
Cards you play cost Aether - its possible to play more than one card each turn - and your Aether-pool increases each turn.
Sounds like a nice concept to me. Are you using a table to run the different card routines? I know it's kinda hard to think of new cards :)

Posted: Wed 20 Apr, 2005 10:10 am
by koolmansam375
some of those internet lingo things are weird and need googling. like "afaik" and "iirc" and "pebkac". i usually call it "grfx" and not "gfx" but i guess thats ok too.

Anyways... this game looks nice. Cant wait to play it when its finished!

Posted: Wed 20 Apr, 2005 6:55 pm
by NanoWar
kv83 wrote:Sounds like a nice concept to me. Are you using a table to run the different card routines? I know it's kinda hard to think of new cards :)
No, but I think I should... I haven't tryed this jet. I can't be so difficult...
I'll give it a try! Hmm...
Source optimizing should be at the end...

Posted: Thu 21 Apr, 2005 7:52 am
by kv83

Posted: Thu 21 Apr, 2005 7:02 pm
by NanoWar
:o WOW :o
I was never been so famous!

[I'm crashing my computer, if all goes good you will see me next time tomorrow, friday, 22-04-05]

Posted: Fri 22 Apr, 2005 8:47 pm
by NanoWar
Update:
-card drawing is finished
-more cards are included
-counter-start-deck is ready

Another screenshot? Must be? Hmm... Ok...
Image
Counter deck with "Terminate" card which deals 4 damage + the amount of aether in your aether-pool after playing Terminate. E.g. if you have 7 aether (terminate costs 6) it will cause 4+1 dmg.

Posted: Fri 22 Apr, 2005 9:06 pm
by DJ_O
WOW, nice, are you using some kind of compression algorithm for when you'll have a lot of cards to reduce card data size?

Posted: Fri 22 Apr, 2005 9:14 pm
by NanoWar
In fact I don't know anything about compression. So I don't think I will do that.
But if I have 50 cards, it would use 4200 bytes. :o Hmm...
Now, its around 5800. Where should be the limit? For the 83+SE & 84-owner its no problem, but I think 10000 is enough !?