Pokemon Purple
Moderator: MaxCoderz Staff
- KermMartian
- Calc Wizard
- Posts: 549
- Joined: Tue 05 Jul, 2005 11:28 pm
- Contact:
I understand Kerm, that is why I said progress unknown, cause I have not been pressing too hard for it...
And yes, it is much faster, because I integrated Resource into the game...
What do you think about the intro thus far?
And yes, it is much faster, because I integrated Resource into the game...
What do you think about the intro thus far?
http://tifreakware.net - Connecting TI communities
Well, Options menu is complete, I still have to do the Save file detection/loading, and then I will begin working on the ingame menu. Here is a short list that I want to accomplish before the next release to ticalc and Calcgames:
1. Add save file detection/loading
2. Add in-game menu with all options
3. Create all buildings
4. Add signs' text
5. Add NPC's (Might need the routine by this point, but I might be able to do without...)
6. Add Maps to Pewter, and finish to Pokemon League
1. Add save file detection/loading
2. Add in-game menu with all options
3. Create all buildings
4. Add signs' text
5. Add NPC's (Might need the routine by this point, but I might be able to do without...)
6. Add Maps to Pewter, and finish to Pokemon League
http://tifreakware.net - Connecting TI communities
Here is a screenshot of the in-game menu, I plan on adding ASH to the left of it, once Kerm figures out the bug that plagues the sprite program...
Last edited by tifreak8x on Sat 16 Dec, 2006 9:29 pm, edited 1 time in total.
http://tifreakware.net - Connecting TI communities
Why thank you. I will try to post some other pics tommorrow...
http://tifreakware.net - Connecting TI communities
Ok, Obviously, no new pics were posted, sorry about that. I have been working on the menu. It now selects the options selection, and that works perfectly.
Progress is slow, but it is happening...
Progress is slow, but it is happening...
http://tifreakware.net - Connecting TI communities
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
- Location: sleeping
- Contact:
Kerm says it crashes after executing... He is not really sure what is wrong with it...
http://tifreakware.net - Connecting TI communities
- thegamefreak0134
- Extreme Poster
- Posts: 455
- Joined: Mon 23 Jan, 2006 10:09 pm
- Location: In front of a Computer, coding
- Contact:
Well, Kerm hasn't realeased the prog or code to me yet, since I wouldn't have a clue how to fix it, and even if I did fix it, I don't have a compiler to use...
(Yes, I could download one, but on 56k dialup...)
(Yes, I could download one, but on 56k dialup...)
http://tifreakware.net - Connecting TI communities
Compilers are generally not very big. Get a download manager with resume(like GetRight) and have it background download while you're on the internet.tifreak8x wrote:(Yes, I could download one, but on 56k dialup...)
I used to have dialup, and I downloaded some very big files that way. Try it.
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