I thought I'd share my progress on a RPG in the works.
Download of most current version attached. (currently plays best on TI 84+ SE)
Also... PLEASE read the readme.txt before asking questions.
I kind of have a weird way of doing things and it's all explained in the readme until I have an in-game tutorial.
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Here's the most up-to-date movie of gameplay.
http://www.youtube.com/watch?v=CvBLZPQfjNA
More screenies here:
http://www.omnimaga.org/index.php?topic=296.0
Main project page here:
http://www.omnimaga.org/index.php?topic=185.0
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Progress Since v2 (in a nutshell):
- Town - Shop and Inn work.
- Battle - Finally graphical. Random generated creature sprites, HUD, attacking, and items work.
- Switched from xLIB to Celtic III.
- Sidebar replaces all menus accessible in town.
- Character Creation screen majorly upgraded.
- Save/Load system majorly upgraded and now is stored in a program rather than lists.
- Countless optimizations resulting in only taking a max of about 5k RAM at any time.
- Get spells to work. (again)
- Add another page to the sidebar. (for race/class/spells [all one page])
- Animations for the battle system.
- Switch to a dungeon and random encounter system instead of that little input command I have now.
- Create bosses.
- Create quests.
- Improvise!