What is you opinion about my new intro screen?
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- Delnar_Ersike
- Sir Posts-A-Lot
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What is you opinion about my new intro screen?
I made a new intro screen that will be put in most of my future games. I want everyone's opinion about the screen and maybe some tips on how to make it better. Oh, and no questions about where it came from, please *looks at avatar*...
EDIT: I removed the text altogether and experimented with xLib to produce the second picture.
EDIT: I removed the text altogether and experimented with xLib to produce the second picture.
- KermMartian
- Calc Wizard
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- Delnar_Ersike
- Sir Posts-A-Lot
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Well, I'm really going to make Deus Ex until I learn assembly. Until then, I am working on my secret project, which has nothing to do with Deus Ex.
Here's what I did:
-Open the picture in GIMP
-Cut out the picture so that only half of JC Denton was showing.
-Resize the image so the height was 63 pixels
-Turn the palette into greyscale
-Fool around with the contrast while drawing JC
-Turn the picture of half of JC into a sprite, then put it and it's mirror image in the middle of the screen (used horizontal flip for that).
Here's what I did:
-Open the picture in GIMP
-Cut out the picture so that only half of JC Denton was showing.
-Resize the image so the height was 63 pixels
-Turn the palette into greyscale
-Fool around with the contrast while drawing JC
-Turn the picture of half of JC into a sprite, then put it and it's mirror image in the middle of the screen (used horizontal flip for that).
Here's what I would change:
add a little to the glasses, remove sides on bottom lip, give him better shoulders, add slight curves beneath collar bones, and move bottom hairs down one pixel.
Hence I get...
Add in the City, and the forgotten shadow under the lip, and presto, you have Delnar_Ersike in Black and white.
If ever in doubt, let the "mind's eye" do the assuming. Too much detail shows the defects (for instance the bottom lip), in black and white don't be afraid to be ambiguous when you can't really show what you want, then the mind assumes it is there. Your proportions are slightly off (I assume for the calculator screen), however an since they are all equally off they are fine. However, I do think his is horizontally stretched, however every attempt I make in thinning his face, doesn't quite work out.
add a little to the glasses, remove sides on bottom lip, give him better shoulders, add slight curves beneath collar bones, and move bottom hairs down one pixel.
Hence I get...
Add in the City, and the forgotten shadow under the lip, and presto, you have Delnar_Ersike in Black and white.
If ever in doubt, let the "mind's eye" do the assuming. Too much detail shows the defects (for instance the bottom lip), in black and white don't be afraid to be ambiguous when you can't really show what you want, then the mind assumes it is there. Your proportions are slightly off (I assume for the calculator screen), however an since they are all equally off they are fine. However, I do think his is horizontally stretched, however every attempt I make in thinning his face, doesn't quite work out.
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- Delnar_Ersike
- Sir Posts-A-Lot
- Posts: 153
- Joined: Mon 22 Jan, 2007 3:05 am
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Heh, it is so amusing when people think it is "Delnar_Ersike". If you've ever played Deus Ex or at least know about it a little, the main character is called JC Denton, so the guy in the picture is JC.Homestar wrote:Here's what I would change:
add a little to the glasses, remove sides on bottom lip, give him better shoulders, add slight curves beneath collar bones, and move bottom hairs down one pixel.
Hence I get...
Add in the City, and the forgotten shadow under the lip, and presto, you have Delnar_Ersike in Black and white.
If ever in doubt, let the "mind's eye" do the assuming. Too much detail shows the defects (for instance the bottom lip), in black and white don't be afraid to be ambiguous when you can't really show what you want, then the mind assumes it is there. Your proportions are slightly off (I assume for the calculator screen), however an since they are all equally off they are fine. However, I do think his is horizontally stretched, however every attempt I make in thinning his face, doesn't quite work out.
Wow, but the picture with the city really impressed me. If I use it, I'll give credit to you, Homestar.
Thanks.
One thing I really can't get over is how flat the sunglasses make his face look. and how many times I used the word "however"
I've tried a few schemes to break up that defining line of his sunglasses (which paralleling his cheeks and the top pf his head makes him look too boxy)
Here's my best attempt, although I think it makes him look a little over concentrated.
and here's my attempt at breaking up all of the lines, but with the brightness on his face it makes him look like he's a black man looking in a spotlight. Possibly Morpheus?
One thing I really can't get over is how flat the sunglasses make his face look. and how many times I used the word "however"
I've tried a few schemes to break up that defining line of his sunglasses (which paralleling his cheeks and the top pf his head makes him look too boxy)
Here's my best attempt, although I think it makes him look a little over concentrated.
and here's my attempt at breaking up all of the lines, but with the brightness on his face it makes him look like he's a black man looking in a spotlight. Possibly Morpheus?
Homestar just earned .75 maxcoins for this post.
- Delnar_Ersike
- Sir Posts-A-Lot
- Posts: 153
- Joined: Mon 22 Jan, 2007 3:05 am
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