'twas originally gonna be an exhibit for my tilemapping routine, but I decided that if I was gonna port that mac worlds most beloved classic game I better do it in asm for speed reasons
threefingeredguy wrote:Dude, I love macs and I've never heard of the game. Perhaps you should check out the 1000 games pack.
how long have you loved Macs? the original strategic conquest was for the Apple II....version 3 (what this is based on) was OS 6 and up....I dont know the requirements for version 4 cause Ive never played it.....google strategic conquest if you want, its a classic
under 2300 bytes and half that is the title screen.
the ability to open files has now been programmed, although atm all the files contain is a map. map generation is now fully functional. working on writing the map scrolling code.
kalan_vod wrote:Will you be making it so that there isn't a scroll bar?
ummm....why? I probably could, but what would be the point? its a turn based strategy game with pieces scattered all over the map (assuming you're half way decent at it)....