Next version of xLIB - features?
Moderator: tr1p1ea
- silver calc
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Sorry if this has already been posted (or isn't possible), but you could make it so that:
1. XLib is compatible with Detached Solutions Applications (ex. Omnicalc, Symbolic, ...)
2. Have a menu with all the XLib functions, and so that you can press [+] to get a simple help screen on the function (similar to pressing [prgm][prgm] with Omnicalc installed)
1. XLib is compatible with Detached Solutions Applications (ex. Omnicalc, Symbolic, ...)
2. Have a menu with all the XLib functions, and so that you can press [+] to get a simple help screen on the function (similar to pressing [prgm][prgm] with Omnicalc installed)
- elfprince13
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- tr1p1ea
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Hook chaining is no big deal, however you have to install your apps in the appropriate way, another problem is that some apps may reinstall keyhooks and do weird stuff that i have control over.
And yes i was considering changing the real( token to something else but i cant do that as people seem to become upset if i bust compaitibility with even the smallest of functions, let alone all of them.
And yes i was considering changing the real( token to something else but i cant do that as people seem to become upset if i bust compaitibility with even the smallest of functions, let alone all of them.
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i was hoping that you'd be able to change it from real( because in my basic games i sometimes use real( and imag( for variables. I got nailed outa 2 hours of coding when i forgot to uninstal xlib and used this command.tr1p1ea wrote:And yes i was considering changing the real( token to something else but i cant do that as people seem to become upset if i bust compaitibility with even the smallest of functions, let alone all of them.
But anyway, I honestly have no clue how hooks and the like work so this may seem stupid. Is there anyway that you could keep the xlib real( but allows the TIOS real( to get through? or if not could you perhaps just add a small syntax that does the exact same thing as the calc real(?
... I thought the reason for this forum was to see what extra features people wanted included in xlib. So please could you explain to me how brining my idea, albeit with my reasoning behind it, to the apropriate thread warrants such a responce?
If it was the reasoning that did it then i will hapily edit it out. It seems my originol goal for its adition, to avoid confusion, was severly missed.
If it was the reasoning that did it then i will hapily edit it out. It seems my originol goal for its adition, to avoid confusion, was severly missed.
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- Calc King
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Code: Select all
real(X
Code: Select all
X - imag(X
but, on what floodkiller said, and what also has been suggested, you could compress tilemaps to make then 1/9th* of their size, that would defenitly save some space..
*: autodetect whether any value in the matrix exceeds 255, and use 2 bytes instead of 1 if any value does (if someone has that many tiles..) or maybe 1 byte and 1 nibble? or 9 bits? that would require quite some coding (not that tr1p couldn't do it though )
anyway tr1p, since you know how many arguments are passed, you could just return .. what was it again, Z or NZ? and use the normal real( function when only 1 argument is passed, it's not hard, even I have written a working app that does exactly that (actually I just checked whether L equals 1, no one is going to pass 257 arguments)