[Featured][Dev] PindurTI (Best Thread 2005)
Moderator: MaxCoderz Staff
Wow... CoBB, you're amazing
What a waste of effort on my behalf
What a waste of effort on my behalf
http://clap.timendus.com/ - The Calculator Link Alternative Protocol
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
(Stammering)CoBB wrote:Added linking history graph.
(Falls down anime-style)
My diet consists of nails, code-stealers, and HP fans.
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
Projects:
Robot War [TI-82, TI Flash App]
Sonic the Hedgehog [Multiplatform]
- KermMartian
- Calc Wizard
- Posts: 549
- Joined: Tue 05 Jul, 2005 11:28 pm
- Contact:
- KermMartian
- Calc Wizard
- Posts: 549
- Joined: Tue 05 Jul, 2005 11:28 pm
- Contact:
Hmm, I noticed the same thing in Wine recently, I think... can't confirm though.
http://clap.timendus.com/ - The Calculator Link Alternative Protocol
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
http://api.timendus.com/ - Make your life easier, leave the coding to the API
http://vera.timendus.com/ - The calc lover's OS
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- Calc King
- Posts: 1513
- Joined: Sat 05 Aug, 2006 7:22 am
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- MCF Legend
- Posts: 1601
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What buttons are you talking about? You mean the slot selection? Note that the primary function of the left button is to press the on key, and I thought it’s reasonable to also switch to the calc in question. The right key can be used to switch without interfering with the calc in any way. That’s documented behaviour.King Harold wrote:didn't notice that.. But I DID notice that the buttons on the pindurTI debugger respond to right-clicking aswell, well the emulated TI responds to it, the buttons doesnt looks pushed. Nothing major.. just odd.
I uploaded a preliminary theme-supporting version, which means that the debugger window doesn’t look like total crap when you have a fancy theme enabled. Since this feature is still buggy and untested, I didn’t use the normal link. Get it here:
http://users.hszk.bme.hu/~pg429/pindurt ... themed.exe
Note that it doesn’t work well with the ‘classic’ theme, and that’s something I’ll obviously fix. But if you can observe any other quirks, please let me know. And the changelog:
10:33 2006.11.05.
Handling more tokens.
Double clicking an item in the variable list jumps to its address in the memory view.
0:37 2006.11.05.
Improved variable names.
15:00 2006.11.04.
Screen size limit removed.
0:37 2006.11.04.
Switched to listview in the VAT component.
19:46 2006.11.02.
Preliminary theme support for XP.
This is specific to your newest release.
In the debugger, if you remove all of the panes from a ||| or ==, then delete one more, you consistently get a crash.
For all releases: if you remove all panes, there is no way to add any back. Changes are not saved after exiting pti.
We appreciate your work so far. Obviously nobody could've created such a fine foundation for an emulator as you have. However, in many ways our priorities are very different -- e.g. I'd prefer a stack trace instead of a link history, or memory i/o records instead of "hub" support. How about a source release?
In the debugger, if you remove all of the panes from a ||| or ==, then delete one more, you consistently get a crash.
For all releases: if you remove all panes, there is no way to add any back. Changes are not saved after exiting pti.
We appreciate your work so far. Obviously nobody could've created such a fine foundation for an emulator as you have. However, in many ways our priorities are very different -- e.g. I'd prefer a stack trace instead of a link history, or memory i/o records instead of "hub" support. How about a source release?
- Jim e
- Calc King
- Posts: 2457
- Joined: Sun 26 Dec, 2004 5:27 am
- Location: SXIOPO = Infinite lives for both players
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Yea that first crash happens with me to.
I have to agree though, although I know the linking emulation and history would be an absolute life saver when ever a I needed to do linking. I really don't see it as priority over things like stack trace and more break points.
Plus those four screen take up a lot of screen real estate.
I have to agree though, although I know the linking emulation and history would be an absolute life saver when ever a I needed to do linking. I really don't see it as priority over things like stack trace and more break points.
Plus those four screen take up a lot of screen real estate.