basic Démineur - NOT xLIB Démineur

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kalan_vod
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basic Démineur - NOT xLIB Démineur

Post by kalan_vod »

I thought I made a topic about this game, but I can't find it >.>.

I wanted to let you guys know I finally fixed the game, it is working beautifully. I also was wondering if anyone had some suggestions, that is why I made a topic here.

About: basic Démineur is a clone of the Mine Sweeper game using a special routine to produce fast basic graphics. Unlike most Mine Sweeper clones this one features great graphics and runs very fast. Also this game has the option of changing the size of the map and number of mines, which most basic clones do not. Only one file so you can easily send it to your friends! Fixed all errors, and once again optimized for final release!

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http://www.ticalc.org/archives/files/fi ... 38405.html
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kv83
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Post by kv83 »

Ah.
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kalan_vod
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Post by kalan_vod »

If you want to delete the old one or do w/e is fine with me, and simple misunderstanding..
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DigiTan
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Post by DigiTan »

Are the fast graphics related to the ridiculously fast ti-basic sprite routine that's been in the news lately?
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Post by KevinJB »

Looks text based to me.
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
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kalan_vod
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Post by kalan_vod »

Rezek is right, and this is actually an update to the game I made in Feb/March.
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anykey
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Post by anykey »

That looks nice.
Hmmm...did you draw several different characters on top of each other to create those boxes? Amazing! I never would have thought of that!
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CDI
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Post by CDI »

I still need to see how you store the feild... or at least, uncover... I know how it's generated ^^ awsome code it is (I know, I wrote it) but... hmm... you seem to be missing some diagonal numbers... unless I think I see
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