here's what I have
10:33 <+[froody]> Arcing jump, Shooting, Morph Ball, Bomb Jump (only when you arn't going up), Breakable Blocks (with bomb jump), Invisible walls, Fake walls, Morph Ball passagways, Scrolling screen transfers (ala Merthsofts scrolling engine(ish)), Doors, Lava, Restore Points, Health, Energy Tanks, 1 Enemy, 3+ Random points per screen for the enemie to appear (when you kill it or when you enter), and a 1 in 3 chance of an enemy dropping a health pickup when killed
wich is alot for a game programmed acually on the calculator, unfortunatley the main character isn't samus... an 8x8 B&W sprite of samus is hard so you're just... you... and the only enemy resembles a metroid is itself... but for what I need...
If anyone is willing to help, I need a title screen (95 pxls wide and 63 pxls tall in Black and White, if you want some animation then the most I can do is 6 pictures) also I need enemies (the one I have now moves back and forth across the screen until it hit's something, then turns around) so any ideas/sprites/halp yould be awsome... also if you have any questions I'd be more than happy to help.
screenie
![Image](http://i5.photobucket.com/albums/y161/CDI_/metbas83scr1.jpg)
spritesheet
![Image](http://i5.photobucket.com/albums/y161/CDI_/metbas83spr.jpg)