[Featured][Dev] Wizards

Here you can find side projects of the staff and great projects which we think should get extra support. (Note that featured projects are not projects by staff members of MaxCoderz)

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Jim e
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Post by Jim e »

I see, that actually sounds pretty fun. I thought the cards were monsters, but there like attack, heal, and what magic?

I have more questions, too many in fact please more details or more screenies as soon as possible.
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tr1p1ea
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Post by tr1p1ea »

Damn it would be cool to test it. Hopefully you can post a link soon.
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NanoWar
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Post by NanoWar »

Its not that good. Make your own opinion.
Wanna play? No, just test!

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tr1p1ea
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Post by tr1p1ea »

I tried it and its pretty cool. I havent had much time to play with it, but i doubt there are any bugs. I really like the card gfx :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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NanoWar
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Post by NanoWar »

:? If I would know what gfx is...
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Post by Toaster »

<off_topic>
NanoWar wrote::? If I would know what gfx is...
ROFL HAAAAAA :lol: Your J/K right???

GFX is graphics, pictures, ect.... Even these smiles are GFX!! :D
</off_topic>

Cant wait to play must download!!!!! :D
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NanoWar
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Post by NanoWar »

No i didn't know...
I hate shortcuts! gfx? from where the hell i should know...
Bah! Its the same thing as "imo". It took a long time to understand, but ok, gfx is a bit logical - GraFiX !?
Im not as lazy as you. I write graphics!
[/off-topic]

Yes the cards are designed well, but I sad i need 50 different cards, so I have to work!
What about lightening, antidote, weakness, moment of peace, double strike, resistence...? (all these cards are already designed 8) )
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kv83
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Post by kv83 »

NanoWar wrote:@kv: did you read my last post? hmm, no matter!
The pbject of my game is that you fight versus creatures who have power and defense. These enemys have extra abilities to make the game harder... You controle one creature and you can play cards to damage your enemy or to heal your creature and blabla... If you won, you get money for being able to buy more cards for your deck. at last there should be ca. 50 different cards, but there aren't so much card ideas.
Cards you play cost Aether - its possible to play more than one card each turn - and your Aether-pool increases each turn.
Sounds like a nice concept to me. Are you using a table to run the different card routines? I know it's kinda hard to think of new cards :)
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Post by koolmansam375 »

some of those internet lingo things are weird and need googling. like "afaik" and "iirc" and "pebkac". i usually call it "grfx" and not "gfx" but i guess thats ok too.

Anyways... this game looks nice. Cant wait to play it when its finished!
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NanoWar
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Post by NanoWar »

kv83 wrote:Sounds like a nice concept to me. Are you using a table to run the different card routines? I know it's kinda hard to think of new cards :)
No, but I think I should... I haven't tryed this jet. I can't be so difficult...
I'll give it a try! Hmm...
Source optimizing should be at the end...
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kv83
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Post by kv83 »

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NanoWar
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Post by NanoWar »

:o WOW :o
I was never been so famous!

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NanoWar
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Post by NanoWar »

Update:
-card drawing is finished
-more cards are included
-counter-start-deck is ready

Another screenshot? Must be? Hmm... Ok...
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Counter deck with "Terminate" card which deals 4 damage + the amount of aether in your aether-pool after playing Terminate. E.g. if you have 7 aether (terminate costs 6) it will cause 4+1 dmg.
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DJ_O
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Post by DJ_O »

WOW, nice, are you using some kind of compression algorithm for when you'll have a lot of cards to reduce card data size?
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NanoWar
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Post by NanoWar »

In fact I don't know anything about compression. So I don't think I will do that.
But if I have 50 cards, it would use 4200 bytes. :o Hmm...
Now, its around 5800. Where should be the limit? For the 83+SE & 84-owner its no problem, but I think 10000 is enough !?
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