Search found 81 matches
- Mon 11 Jun, 2007 12:41 pm
- Forum: Announce Your Projects
- Topic: Elementz 0.33a
- Replies: 26
- Views: 28705
- Mon 11 Jun, 2007 2:25 am
- Forum: Programming Help
- Topic: [TI-BASIC] I sound noobish...
- Replies: 5
- Views: 4878
- Mon 11 Jun, 2007 1:34 am
- Forum: Programming Help
- Topic: [TI-BASIC] I sound noobish...
- Replies: 5
- Views: 4878
- Mon 11 Jun, 2007 12:53 am
- Forum: Programming Help
- Topic: [TI-BASIC] I sound noobish...
- Replies: 5
- Views: 4878
[TI-BASIC] I sound noobish...
Is there a limit to how many nested 'If-Then's you can have in one?
Example:
Example:
Code: Select all
If K=92:Then
If L=23:Then
If A=2:(execute code)
End
End
- Sun 10 Jun, 2007 11:49 pm
- Forum: Pixel Art
- Topic: [Elementz] Title Screen
- Replies: 5
- Views: 13967
[Elementz] Title Screen
I need a title screen for my new game Elementz. If you make it and I pick it, you get special thanks for it. (If you do make it, you must make it so that a menu can be incorporated into it without overlap.) (The normal options (New Game, Continue/Load, Options, Exit)using TI-text).
- Sun 10 Jun, 2007 11:43 pm
- Forum: Announce Your Projects
- Topic: Elementz 0.33a
- Replies: 26
- Views: 28705
- Sun 10 Jun, 2007 6:45 pm
- Forum: Announce Your Projects
- Topic: Elementz 0.33a
- Replies: 26
- Views: 28705
Thanks guys!
Nice to hear familiars! @King Harold: Yes, I will need you to compile them. Regarding help, I need field testers and debuggers. (My coding isn't the work of Jesus, you know.) @Delnar: 1) This will be more or less of an arena-styled game. You can 'Explore' and people can challenge you on the streets ...
- Sun 10 Jun, 2007 2:19 pm
- Forum: Announce Your Projects
- Topic: Elementz 0.33a
- Replies: 26
- Views: 28705
Elementz 0.33a
My newest game (which will actually be finished this time) is called Elementz. Made in Hybrid BASIC (of course), the game revolves around a tournament called the Inversion. Each player is given a Manifold which is a glove that can harness and manipulate the elements of fire, water, wind, and earth. ...
- Sat 14 Apr, 2007 9:43 pm
- Forum: Announce Your Projects
- Topic: [TI-BASIC] Kaze No Tsuraga
- Replies: 2
- Views: 3508
[TI-BASIC] Kaze No Tsuraga
I have another project for TI-BASIC. It's called Kaze No Tsuraga (pronounced Ka-say NO Sue-ra-ga). It means "Tsuraga of the Wind" in Japanese. It is going to be the first of a line of Dementia Media games. After a while, they are going to be run in a seperate RTE (run-time enviroment). The...
- Sat 14 Apr, 2007 9:31 pm
- Forum: xLIB
- Topic: Scrolling?
- Replies: 12
- Views: 27470
Scrolling?
I have a question about xLib. I understand how to scroll the screen but, it seems to have trouble scrolling farther than 7 x 11. I am trying to make a platformer but I can't go to other parts of the map and I can't get CreateTileMap to draw one part of a larger matrix. Any suggestions or advice? Tha...
- Mon 19 Feb, 2007 9:31 pm
- Forum: Programming Help
- Topic: [ASM] Assembly Programming
- Replies: 9
- Views: 8274
[ASM] Assembly Programming
This may or may not be a valid post.
However, I must know.
Is assembly has hard as it sounds and looks?
However, I must know.
Is assembly has hard as it sounds and looks?
- Sat 06 Jan, 2007 8:56 pm
- Forum: Announce Your Projects
- Topic: MapleStory
- Replies: 5
- Views: 5976
MapleStory
Unforunately, TowelMan flopped. However, in my random blundering about, I CORRECTLY calculated 23 of the many formulas for my favorite RPG, MapleStory ! So, I'm thinking, "If I did all this, what can stop me from making a 1P - 2P MapleStory Client?" Then, reality set in. HOW THE HELL IS A ...
- Fri 15 Dec, 2006 11:40 pm
- Forum: Programming Help
- Topic: [TI-BASIC] Platformers
- Replies: 21
- Views: 10709
Good, good. I've decided to change the base format of the game from BASIC into Hybrid BASIC. (I'm calling it XL-BASIC from now on.) The title screen is being worked on by me. I'm waiting for some possibilities for the sprites of TowelMan. TowelMan's name may change too. I'm working on the basic foun...
- Thu 14 Dec, 2006 2:21 pm
- Forum: Pixel Art
- Topic: Come one, come all!!
- Replies: 15
- Views: 26980
- Tue 12 Dec, 2006 3:42 pm
- Forum: Pixel Art
- Topic: Come one, come all!!
- Replies: 15
- Views: 26980