Search found 2412 matches

by kv83
Tue 11 Jan, 2005 10:40 am
Forum: General TI Discussion
Topic: POTY Results
Replies: 29
Views: 27187

Well done, CoBB! Your game is a true masterpiece! FT2 didn't do too shabbily (I didn't know it had been nominated!) ... though I do notice it's in your forum logo :wink: Hey ben, my man. Where you've been that long? ;) ... Btw. All featured games are nominated, but even if they were not, your game ...
by kv83
Tue 11 Jan, 2005 10:36 am
Forum: News and Information
Topic: FAQ for new members! Read first!
Replies: 11
Views: 22743

Changed the FAQ. See below for the a list of changes. B.1: subdivded the Project and Products section into Projects and Products . Also changed the text of those two sections. B.1: Added link in the Programming Help section to the Programming Help Instructions. B.1: Added link in the Programming Ide...
by kv83
Tue 11 Jan, 2005 10:15 am
Forum: Off Topic
Topic: DS or PSP?
Replies: 95
Views: 38662

Hey tr1p, maybe your are in luck... Nintendo of Australia just announced the price of the DS: only 199.95 Australian Dollar (about 120 euro)... that's very cheap man! :lol: It will be released of 24th, februari! It will also contain the demo of metroid. The startlineup will contain among others Mari...
by kv83
Tue 11 Jan, 2005 7:33 am
Forum: General TI Discussion
Topic: POTY Results
Replies: 29
Views: 27187

tr1p1ea wrote:Perhaps CalcWebZine.com should have an update?
Done! Btw your interview is now the 5th popularst article on calcwebzine :D
by kv83
Tue 11 Jan, 2005 7:21 am
Forum: Programming Help
Topic: [TI ASM] Problem with shuffling
Replies: 20
Views: 9494

oh darn!!!!! you are right, how could I be so stupid... it should be 5+the hl value at the beginning, not the one I increase every time! tr1p, you are a genius... thanks to everyone else also btw :roll:

Edit: It works now :D
by kv83
Tue 11 Jan, 2005 7:19 am
Forum: Announce Your Projects
Topic: Aura
Replies: 110
Views: 46081

Hmmm... unlike other's I don't like those GFX to be honest... The calc's LCD is too blurry to make those sprites and background looking good, and I am afraid you won't see your 'character' and enemy's as you should
by kv83
Tue 11 Jan, 2005 7:17 am
Forum: Announce Your Projects
Topic: re
Replies: 3
Views: 3005

no point = lock 8)
by kv83
Tue 11 Jan, 2005 7:15 am
Forum: General TI Discussion
Topic: POTY Results
Replies: 29
Views: 27187

Yeah congrats to CoBB!!! I recently saw a new table poping up at ticalc.org btw... hope that a lot will follow this example :D
by kv83
Tue 11 Jan, 2005 7:08 am
Forum: Programming Help
Topic: [TI ASM] compiling error: bcall defenition
Replies: 10
Views: 4878

guess you should read this first before posting such a topic:

Programming Help Instructions (Read before post!) [v-0.2]

it doesn't say 'Read before post!' for decoration, you know?
by kv83
Tue 11 Jan, 2005 7:04 am
Forum: Programming Help
Topic: [TI ASM] Problem with shuffling
Replies: 20
Views: 9494

Hmmm... I am not overwriting anything, and don't shuffle with the end mark, why? Because of this: ld b,5 There are not more than 5 cards in the array. (Though you were particular right, cause I needed an additional 'dec a' after the ionrandom). Speed isn't really an issue in a card game, if you ask ...
by kv83
Mon 10 Jan, 2005 1:45 pm
Forum: General TI Discussion
Topic: Interview with tr1p1ea
Replies: 32
Views: 22748

anyway. the interview's target group was not this forum of course. I guess the average 'gamer' didn't know the information given away in the interview. though I think it's rahter non-informational for you, Kozak, I believe it's still a good read after all
by kv83
Mon 10 Jan, 2005 1:40 pm
Forum: Programming Help
Topic: [TI ASM] Problem with shuffling
Replies: 20
Views: 9494

[TI ASM] Problem with shuffling

I was trying to make the routine we spoke of in the General Algorithme thread. Now, when compiling, I get a strange error. Sometimes it crashes, other times it shuffle the cards, but suddenly two of the same cards appear. Anyone a idea? Here is the code: ;============================================...
by kv83
Mon 10 Jan, 2005 10:21 am
Forum: Off Topic
Topic: The Happy Birthday Thread
Replies: 538
Views: 1218726

yeah... though you can drink here when you are 16, and drink 'heavy' acohol when you are around 18, I am not much of a drinker... sometimes a Smirnof Ice is nice... but beer is just iew
by kv83
Mon 10 Jan, 2005 9:43 am
Forum: Programming Help
Topic: [General Algorithme] Working with AI
Replies: 31
Views: 54623

Of course a pathways system would help a lot... let's say, if you create a map, you could make important pathways, which the AI could use, this would eat up some more memory, but less cpu speed than another method
by kv83
Mon 10 Jan, 2005 9:26 am
Forum: General TI Discussion
Topic: Interview with tr1p1ea
Replies: 32
Views: 22748

Kozak wrote:We've had girls here. And those we're real girls cause they didn't know what they we're talking about and asked help all the time. If my memory serves me correct we've had 3 girls passing by.
If my memory serves me well, PlainNJ drove them away, asking for a date