Search found 105 matches
- Fri 15 Apr, 2005 11:44 pm
- Forum: Off Topic
- Topic: [Game, Locked] The Old Broken Story Thread
- Replies: 186
- Views: 60101
- Fri 15 Apr, 2005 11:41 pm
- Forum: Announce Your Projects
- Topic: Metroid II: Evolution (formerly Diortem)
- Replies: 314
- Views: 191274
You perform diagonal jumps to get out. Move left/right and press up immediately. Now...go beat the living stuffing outta Diark!! :D btw Kevin, is it a glitch? before the second save point (first one=ship), I found a secret passage with an item but I can't blow up that tile blocking my way to it. Thi...
- Fri 15 Apr, 2005 12:17 am
- Forum: Announce Your Projects
- Topic: Metroid II: Evolution (formerly Diortem)
- Replies: 314
- Views: 191274
- Wed 13 Apr, 2005 9:11 pm
- Forum: Announce Your Projects
- Topic: Metroid II: Evolution (formerly Diortem)
- Replies: 314
- Views: 191274
- Wed 13 Apr, 2005 9:39 am
- Forum: Announce Your Projects
- Topic: Metroid II: Evolution (formerly Diortem)
- Replies: 314
- Views: 191274
- Tue 12 Apr, 2005 11:30 pm
- Forum: Announce Your Projects
- Topic: Metroid II: Evolution (formerly Diortem)
- Replies: 314
- Views: 191274
Oh yes that part...I frustrated for 15minutes before I found out how to get out :P Also, I liked the Kraid dying part, but it seemed like he was rather easy (got shot twice by the chest spike thingies) CURSE THE DIORTEMS MONSTERS! THEY ARE EXTREMELY ANNOYING PERSISTENT... They seemed to like drainin...
- Tue 12 Apr, 2005 11:22 pm
- Forum: Off Topic
- Topic: [Game, Locked] The Old Broken Story Thread
- Replies: 186
- Views: 60101
- Thu 07 Apr, 2005 10:30 pm
- Forum: Off Topic
- Topic: Your programming knowledge/level
- Replies: 30
- Views: 11019
TI-BASIC LV 60 (Recently leveled up) (THANK YOU REUBEN/DARK LINK/REIGN OF LEGEND 3 CODE!!! :D) -I'm okay with boolean optimizations -Pixel art?...draw...draw...draw....this just plain sucks...toss away Suffice to say...pixel art is pulling my level down. Oh and when making RPGs I get a slight level ...
- Wed 06 Apr, 2005 11:05 pm
- Forum: General TI Discussion
- Topic: Why aren't there very many group prodjects?
- Replies: 34
- Views: 17366
- Sun 03 Apr, 2005 9:15 pm
- Forum: Announce Your Projects
- Topic: Phantasy Star Dark Millenia Progress
- Replies: 24
- Views: 15594
@Kevin In the demo(ASCII version = now dropped), to exit the first town, you need to go to a governor's house and enter it. After he talks to you, the guards at the entrance will move away, allowing you to exit the city and start fighting some enemies :) . The demo may be dropped but I have modified...
- Tue 29 Mar, 2005 3:17 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Zelda (Best Project 2005)
- Replies: 727
- Views: 825829
- Sun 27 Mar, 2005 12:04 pm
- Forum: Announce Your Projects
- Topic: Phantasy Star Dark Millenia Progress
- Replies: 24
- Views: 15594
- Sat 26 Mar, 2005 11:41 am
- Forum: Announce Your Projects
- Topic: Phantasy Star Dark Millenia Progress
- Replies: 24
- Views: 15594
I will not work on the battle system until the poll expires at the set date as the results seem to be too close to call currently. In the meantime, I will be trying to fix certain problems I found during my testings. @Kevin Yes, thanks for reminding me...I forgot updates/progress. *UPDATED 5/2 New U...
- Fri 25 Mar, 2005 3:02 am
- Forum: The Verdante Forest
- Topic: Game help
- Replies: 53
- Views: 97855