Search found 51 matches

by Technoman
Thu 19 May, 2005 1:38 am
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 3: Tips and tricks]
Replies: 140
Views: 141655

unFREEz only lets you set a timer between slides but it's universal and not per slide! Which I hate! But the program may just be copying in extra slides. I set it to 10 cs and then I just added extra slides for a longer time period.
Thanks for the optomization BTW
by Technoman
Thu 19 May, 2005 1:06 am
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 3: Tips and tricks]
Replies: 140
Views: 141655

I went .Gif Crazy, check this out! http://img276.echo.cx/img276/6158/magic7du.gif Unfortunately, unFREEz doesn't seem to have any sort of compression! So the gif files created are huge! But being the cheap *#(^&$ that I am. I just can't go out and buy any gif software especially no more then I w...
by Technoman
Wed 18 May, 2005 12:26 am
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 3: Tips and tricks]
Replies: 140
Views: 141655

Behold! :)

Image
by Technoman
Wed 18 May, 2005 12:02 am
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 3: Tips and tricks]
Replies: 140
Views: 141655

http://www.webattack.com/freeware/gmm/fwani.html *EDIT* It's the one listed at the bottom of the page. unFREEz (catchy 8) ) Tested it, it works, so easy it makes me cry! Take your .BMP file and cut each "slide" into a new file. Save them as .gif. I don't know if paint can do this directly...
by Technoman
Mon 16 May, 2005 11:12 pm
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 3: Tips and tricks]
Replies: 140
Views: 141655

I decided to try and work on a more complex being myself and maybe a litte VFX while I was at it. Wow, this stuff is addictive! And it's easier then drawing by hand, I'd say.

Image
by Technoman
Mon 16 May, 2005 1:40 am
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 3: Tips and tricks]
Replies: 140
Views: 141655

First, ($#&(&%( That's the coolest art EVER! Second, I decided to redo the ticalc file icons. http://img55.echo.cx/img55/3633/ticalcfileicons7sx.png There are 6: File Only, File & Screen Shot, File is News article (All orange are not reviewed.) File Only, File & Screen Shot, File is ...
by Technoman
Sun 15 May, 2005 3:19 pm
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 3: Tips and tricks]
Replies: 140
Views: 141655

Tr1p: That sprite was just for fun, to see what I could do. I've never really tried my hand at "pixel art" before and thought it would be cool to give it a try. To be honest, I didn't even know there was such a thing until about 5 hours before I started working on that.
by Technoman
Sun 15 May, 2005 5:39 am
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 3: Tips and tricks]
Replies: 140
Views: 141655

I followed your steps and did my best. Here you go! An hour and a half results in this. What do you think? I was going for "knight"

Image

To see it in better detail, download it and open it in paint or whatever. It's 60 x 60 pixels.
by Technoman
Sun 15 May, 2005 3:37 am
Forum: Program Ideas
Topic: Idiot Ambush
Replies: 64
Views: 28235

I posted so that super small on purpose so that people could guess at what I wrote and then get the translation when or if they wanted it. If at all but it wouldn't be so immediately obvious.
by Technoman
Sun 15 May, 2005 1:50 am
Forum: Program Ideas
Topic: Idiot Ambush
Replies: 64
Views: 28235

Dutch nolo comprend. Latin est facile. Et comprend altar langi!

Translation: I don't understand Dutch. Latin is easy. And I can comprehend other languages (mostly french and spanish)
by Technoman
Sat 14 May, 2005 11:59 pm
Forum: Announce Your Projects
Topic: Empires [ASM, 83+ and Compatables]
Replies: 55
Views: 33445

It's not just a title screen anymore. The program it was stored in is now a combination of all the menu files and the autodetect. If I can figure out this map drawing thing! I can get on the road to actually finishing this game!
by Technoman
Sat 14 May, 2005 2:23 pm
Forum: Announce Your Projects
Topic: Empires [ASM, 83+ and Compatables]
Replies: 55
Views: 33445

Are you sure? I see it fine when I go to the page even if I'm not logged in. It's on the right of the page near the top.
by Technoman
Sat 14 May, 2005 2:55 am
Forum: Announce Your Projects
Topic: Empires [ASM, 83+ and Compatables]
Replies: 55
Views: 33445

*Thinks many bad horrible things about Yahoo and Tripod*

I've set the picture as the new group home page picture. Go here to see it:

Here
by Technoman
Sat 14 May, 2005 2:41 am
Forum: Announce Your Projects
Topic: Empires [ASM, 83+ and Compatables]
Replies: 55
Views: 33445

Finally got a screen shot up for you guys. Little trouble posting it using the image tags so I've just linked it. Check it out!

Picture Here
by Technoman
Thu 12 May, 2005 9:30 pm
Forum: Programming Help
Topic: [Ti ASM] Combined code not working
Replies: 1
Views: 3058

[Ti ASM] Combined code not working

Here's the code, it should be pretty well commented. It's just not working how it should. It compiles, but the calculator bombs, wondering if I missed something... ld hl,TempData bcall(_Mov9ToOP1) ld hl,TABLE_SIZE push hl ld a,(MapXDim);In Bytes ld h,a ld a,(MapYDim);In Tiles ld e,a call HtimesE ex ...