yeah i was thinking about items falling but it would require more memory and time to program. so i might implement it once im done with it if it can be. hey i cant see those sprites!
Since Tankies is nearly done I'm focusing my attention upon it until I finish it. Until then DDR is on hold, unfortunately. I find it too stressing to work on two projects at the same time while dealing with school (luckily I have spring break this week though). i here ya man! life is stressing, pl...
awsome! but i might just use the words cuz i already have a cool idea for some of the title screen. Here it goes: Mario comes from the right punching, then kirby jumps up and stops, samus rolls on to the left (in a ball) and pops up, then link comes down with his downward slash , and pikachu ends it...
well heres if you didnt see this before: Well i got some AWESOME news i got my code back so i can start working again! i tried getting a screenie yesterday but i couldnt remember a good setting for gif intervel and the other one, so i was getting crappy images, so does anyone know a good setting to ...
So L_man, were the mechanics of the game going to be the same as the real thing? Like: the higher your damage, the further you fly? That seems like it would be really difficult to recreate. Also, how will the camara work? yeah that is the way i plan on doing it. the higher youre percent is, the mor...
you can jump on platforms already. and it is in basic... just kidding it is in ASM. i made a screenie but it is on my laptop and my laptop is in my dads room, so when i get it ill post it (and it is animated) good to see some interest
Things Going to be Implementing: 16 by 24 Maps :Implemented Animated tiles :Kinda implemented Special Attacks for each player : Working on Characters: Mario Samus Kirby Link Pikachu All characters implemented and most sprites are done. But im working on some attacking sprites. Thanks go to Madskill...